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View Full Version : Birthright Campaign Setting 3.5



  1. Skills
  2. Arcane Sanctum (Feat)
  3. Blood Focus (Feat)
  4. Bloodline Prodigy (Feat)
  5. Conqueror (Feat)
  6. Divine Sanctum (Feat)
  7. Discipline (Feat)
  8. Chapter one/Skills
  9. Cultural Arms Focus (Feat)
  10. Cultural Rogue Training (Feat)
  11. Cultural Arms Training (Feat)
  12. Introduction/fr
  13. Chapter two/Blood and regency/fr
  14. Elven Artisan (Feat)
  15. Forestdweller (Feat)
  16. Chapter one/Character/Monk
  17. Chapter seven/Realm magic
  18. Forward
  19. Introduction
  20. Chapter one/Character/Fighter
  21. Chapter one/Character/Ranger
  22. Chapter one/Character/Sorcerer and Wizard
  23. Chapter two/Blood and regency/Blood ability
  24. Halfling
  25. Half-elf
  26. Karamhul
  27. Khinasi
  28. Orog
  29. Sidhe
  30. Rjurik
  31. Vos
  32. Cleric
  33. Druid
  34. Fighter
  35. Guilder
  36. Wizard
  37. Noble
  38. Paladin
  39. Ranger
  40. Rogue
  41. Scion
  42. Warlock
  43. Warlord
  44. 4e conversion draft
  45. Main Page
  46. Erik
  47. Bard
  48. Anuirean
  49. Blood Abilities
  50. Brecht
  51. Chapter two/Blood and regency
  52. Chapter three/Magic/Fundamentals of Cerilian magic
  53. Chapter nine/Creatures/Varsk
  54. Chapter three/Magic/Divine magic
  55. Chapter one/Character/Half-Elves, Cerilian
  56. Chapter three/Magic/Magician Spells
  57. Chapter three/Magic
  58. Chapter three/Magic/Spell descriptions
  59. Chapter three/Magic/Cleric domains
  60. Chapter four/Gods and religion/Cuiraécen
  61. Chapter four/Gods and religion/Nesirie
  62. Chapter four/Gods and religion/Sera
  63. Chapter nine/Creatures/Dragon, Cerilian
  64. Chapter nine/Creatures/Elven horse
  65. Chapter one/Character
  66. Chapter nine/Creatures/Giant, forest
  67. Chapter nine/Creatures/Giant, ice
  68. Chapter four/Gods and religion/The Cold Rider
  69. Chapter eight/Outside the lines
  70. Chapter two/Blood and regency/Usurpation
  71. Chapter nine/Creatures/Caracdír
  72. Chapter four/Gods and religion/Cosmology of Aebrynis
  73. Chapter one/Character/Bard
  74. Chapter nine/Creatures/Standard creatures
  75. Chapter five/Ruling a domain/Domain expenses
  76. Chapter three/Magic/Creating magic items
  77. Chapter two/Blood and regency/Bloodline strength
  78. Chapter one/Character/Dwarves, Cerilian
  79. Chapter one/Character/Elves, Cerilian
  80. Sidhelien
  81. Chapter one/Character/Noble
  82. Dwarven Artisan (Feat)
  83. Bloodbond (Spell)
  84. Leadership (Feat)
  85. Chapter two/Blood and regency/Playing a Scion
  86. Cover page
  87. Chapter four/Gods and religion/Moradin
  88. Chapter four/Gods and religion/Kriesha
  89. Chapter one/Feats
  90. Cultural Elite Arms Training (Feat)
  91. Chapter two/Blood and regency/Blood ability descriptions
  92. Chapter eight/Outside the lines/Non-Cerilian settings
  93. Goblin
  94. Chapter one/Character/Rogue
  95. Chapter nine/Creatures/The Ghoul
  96. Chapter four/Gods and religion/Time, seasons, and holidays
  97. Battle Caster (Feat)
  98. Chapter one/Character/Humans, Cerilian
  99. Chapter one/Character/Halflings, Cerilian
  100. Chapter nine/Creatures/Goblin, Cerilian
  101. Blooded Scion (Feat)
  102. Chapter one/Feats/New feat descriptions
  103. Chapter one/Character/Druid
  104. Chapter nine/Creatures/Orog
  105. Chapter four/Gods and religion/Torazan
  106. Chapter four/Gods and religion/Kartathok
  107. Table 1-1: Warrior arms, armor, and feats
  108. Chapter two/Blood and regency/Bloodline score
  109. Chapter five/Ruling a domain/The domain turn
  110. Chapter nine/Creatures
  111. Chapter five/Ruling a domain/Domain collections
  112. Chapter nine/Creatures/Historic origins
  113. Chapter one/Character/Magician
  114. Chapter two/Blood and regency/Bloodline derivation
  115. Chapter two/Blood and regency/Blood abilities
  116. Chapter four/Gods and religion/Faiths of worship
  117. Chapter four/Gods and religion
  118. Chapter one/Character/Brecht
  119. Chapter one/Character/Anuirean
  120. Chapter one/Character/Khinasi
  121. Chapter one/Character/Rjurik
  122. Chapter one/Character/Vos
  123. Credits
  124. Chapter five/Ruling a domain/Adjusting domain attitude
  125. Chapter five/Ruling a domain
  126. Chapter five/Ruling a domain/Domain action rounds
  127. Chapter six/Armies and warfare
  128. Chapter four/Gods and religion/Laerme
  129. Chapter six/Armies and warfare/Military units
  130. Main
  131. Chapter one/Character/Paladin
  132. Chapter one/Character/Barbarian
  133. Chapter nine/Creatures/Blood Hound
  134. Chapter nine/Creatures/Monsters of Cerilia
  135. Chapter nine/Creatures/The Gorgon
  136. Chapter three/Magic/Arcane magic
  137. Chapter five/Ruling a domain/Domain action descriptions
  138. Web Play
  139. Chapter one/Equipment
  140. Errata
  141. Chapter one/Character/Cleric
  142. Chapter five/Ruling a domain/Components of a domain
  143. Chapter four/Gods and religion/Eloéle
  144. Chapter four/Gods and religion/Avani
  145. Chapter four/Gods and religion/Ruornil
  146. Chapter four/Gods and religion/Haelyn
  147. Chapter four/Gods and religion/Erik
  148. Chapter four/Gods and religion/Belinik