D20:Healing Domain Cleric Domain
[top]HEALING DOMAIN
Granted Power: You cast healing spells at +1 caster level.
Healing Domain Spells
System Reference Document
Healing Domain Spells
- 1 Cure Light Wounds: Cures 1d8 damage +1/level (max +5).
- 2 Cure Moderate Wounds: Cures 2d8 damage +1/level (max +10).
- 3 Cure Serious Wounds: Cures 3d8 damage +1/level (max +15).
- 4 Cure Critical Wounds: Cures 4d8 damage +1/level (max +20).
- 5 Mass Cure Light Wounds: Cures 1d8 damage +1/level (max +25) for many creatures.
- 6 Heal: Cures 10 points/level of damage, all diseases and mental conditions.
- 7 Regenerate: Subject?s severed limbs grow back, cures 4d8 damage +1/level (max +35).
- 8 Mass Cure Critical Wounds: Cures 4d8 damage +1/level (max +40) for many creatures.
- 9 Mass Heal: As heal, but with several subjects.
System Reference Document
This article is a D20 reference page The System Reference Document is a comprehensive toolbox consisting of rules, races, classes, feats, skills, various systems, spells, magic items, and monsters compatible with the d20 System version of Dungeons & Dragons and various other roleplaying games from Wizards of the Coast. |
Created by Last edited by , 10-23-2011 at 12:04 PM 0 Comments, 5,812 Views |
, 08-26-2007 at 03:09 PM
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