[top]CENTAUR

CR 3
HP 26, hd4d8+8
AC 14 (?1 size, +2 Dex, +3 natural), touch 11, flat-fooded 12
Fort +3, Ref +6, Will +5
Speed 50 ft. (10 squares)
Initiative +2
Spot , Listen
Standard attacks
BAB +4, Grapple +12
Attacks
Full attack: Longsword +7 melee (2d6+6/19?20) and 2 hooves +3 melee (1d6+2); or composite longbow (+4 str=bonus) +5 ranged (2d6+4/x3)
Special Attacks/Qualities
?
Darkvision 60 ft.
Skills Listen +3, Move Silently +4, Spot +3, Survival +2
Feats Dodge, Weapon Focus (hoof )
Str 18
Con 15
Dex 14
Int 8
Wis 13
Cha 11
Alignment Usually neutral good,
Environment Temperate forests,
Organisation Solitary, company (5?8), troop (8?18 plus 1 leader of 2nd?5th level), or tribe (20?150 plus 30% noncombatants plus 10 3rd-level sergeants, 5 5th-level lieutenants, and 1 leader of 5th?9th level)


A centaur is as big as a heavy horse, but much taller and slightly heavier. A centaur is about 7 feet tall and weighs about 2,100 pounds.
Centaurs speak Sylvan and Elven.

[top]COMBAT

A centaur employing a lance deals double damage when it charges, just as a rider on a mount does.
SEE WIKIPEDIA ENTRY: Centaur

[top]CENTAURS AS CHARACTERS

A centaur druid is usually a tribe?s designated leader and speaker. Centaur characters possess the following racial traits.
  • +8 Strength, +4 Dexterity, +4 Consitution, ?2 Intelligence, +2 Wisdom.
  • Large size. ?1 penalty to Armor Class, ?1 penalty on attack rolls, ?4 penalty on Hide checks, +4 bonus on grapple checks, lifting and carrying limits double those of Medium characters.
  • Space/Reach: 10 feet/5 feet.
  • A centaur?s base land speed is 50 feet.
  • Darkvision out to 60 feet.
  • Racial Hit Dice: A centaur begins with four levels of monstrous humanoid, which provide 4d8 Hit Dice, a base attack bonus of +4, and base saving throw bonuses of Fort +1, Ref +4, and Will +4.
  • Racial Skills: A centaur?s monstrous humanoid levels give it skill points equal to 7 x (2 + Intmodifier). Its class skills are Listen, Move Silently, Spot, and Survival.
  • Racial Feats: A centaur?s monstrous humanoid levels give it two feats.
  • +3 natural armor bonus.
  • Automatic Languages: Sylvan, Elven. Bonus Languages: Common, Gnome, Halfling.
  • Favored Class: Ranger.
  • Level adjustment +2.


System Reference Document -> List of Creatures (SRD)
 
This article is a D20 reference page
The System Reference Document is a comprehensive toolbox consisting of rules, races, classes, feats, skills, various systems, spells, magic items, and monsters compatible with the d20 System version of Dungeons & Dragons and various other roleplaying games from Wizards of the Coast.
 

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