The Jew
11-02-2003, 04:39 AM
Any ideas for new realm spells, their really are not enough. Here are two.
Teleportation Circle
level: Wiz/Sor 6
Target: special
Duration: 1 season/level
Requirements: source 3, special
The circle serves the same function as a road with regards to trade routes, army movement and personal travel. In order for a trade route to function through it, two circles would have to be created, one in either direction. The range of the cirlce is limited by the level of the source. A 5th level source gives a 5 province range. The recieving end needs access to a a source conrolled by the caster, either through a locally controlled source or a ley line, it need only be 0-level.
Regency cost: 10 regency for each province crossed.
Material component: 5 GB
The duration can be extended by additional castings. Additional casting stack, and cost 1/2 the regency and 1 GB.
Battle Shield
Level: Wiz/Sor 4
Target: 1 unit/2 levels
Duration: 1 week/level (D)
saving throw: None
Spell resistance: No
Requirements: Source (4)
This spell adds a +4 to the defence rating of the affected units.
Regency cost: 2 RP/Unit
Material Component: 1 GB/Unit
Note: The defence bonus does not stack with battle armour.
Teleportation Circle
level: Wiz/Sor 6
Target: special
Duration: 1 season/level
Requirements: source 3, special
The circle serves the same function as a road with regards to trade routes, army movement and personal travel. In order for a trade route to function through it, two circles would have to be created, one in either direction. The range of the cirlce is limited by the level of the source. A 5th level source gives a 5 province range. The recieving end needs access to a a source conrolled by the caster, either through a locally controlled source or a ley line, it need only be 0-level.
Regency cost: 10 regency for each province crossed.
Material component: 5 GB
The duration can be extended by additional castings. Additional casting stack, and cost 1/2 the regency and 1 GB.
Battle Shield
Level: Wiz/Sor 4
Target: 1 unit/2 levels
Duration: 1 week/level (D)
saving throw: None
Spell resistance: No
Requirements: Source (4)
This spell adds a +4 to the defence rating of the affected units.
Regency cost: 2 RP/Unit
Material Component: 1 GB/Unit
Note: The defence bonus does not stack with battle armour.