D20:Plane Shift Spell
Plane Shift
Clr 5, Sor/Wiz 7
V, S, F
1 standard action
Touch
Creature touched, or up to eight willing creatures joining hands
Instantaneous
Will negates
Yes
Note: Plane shift transports creatures instantaneously and then ends. The creatures need to find other means if they are to travel back.
Focus: A small, forked metal rod. The size and metal type dictates to which plane of existence or alternate dimension the spell sends the affected creatures.
Back to System Reference Document → Spells.
This article is a D20 reference page The System Reference Document is a comprehensive toolbox consisting of rules, races, classes, feats, skills, various systems, spells, magic items, and monsters compatible with the d20 System version of Dungeons & Dragons and various other roleplaying games from Wizards of the Coast. |
Category: Cleric | Conjuration | D20 | Sorcerer/Wizard | Spell | SRD | Teleportation | Teleportation Effect
Created by Last edited by , 10-23-2011 at 11:55 AM 0 Comments, 5,364 Views |
, 04-03-2007 at 12:54 AM
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