D20:Shatter Spell
Shatter
Brd 2, Chaos 2, Clr 2, Destruction 2, Sor/Wiz 2
V, S, M/DF
1 standard action
Close (25 ft. + 5 ft./2 levels)
5-ft.-radius spread; or one solid object or one crystalline creature
Instantaneous
Will negates (object); Will negates (object) or Fortitude half; see text
Yes (object)
Used as an area attack, shatter destroys nonmagical objects of crystal, glass, ceramic, or porcelain. All such objects within a 5-foot radius of the point of origin are smashed into dozens of pieces by the spell. Objects weighing more than 1 pound per your level are not affected, but all other objects of the appropriate composition are shattered.
Alternatively, you can target shatter against a single solid object, regardless of composition, weighing up to 10 pounds per caster level. Targeted against a crystalline creature (of any weight), shatter deals 1d6 points of sonic damage per caster level (maximum 10d6), with a Fortitude save for half damage.
Arcane Material Component: A chip of mica.
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This article is a D20 reference page The System Reference Document is a comprehensive toolbox consisting of rules, races, classes, feats, skills, various systems, spells, magic items, and monsters compatible with the d20 System version of Dungeons & Dragons and various other roleplaying games from Wizards of the Coast. |
Created by Last edited by , 10-23-2011 at 11:55 AM 0 Comments, 6,199 Views |
, 03-31-2007 at 09:07 PM
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