D20:Tiger, Dire Creature
[top]DIRE TIGER
Large (Animal) CR 8 | ||
---|---|---|
HP 120, hd16d8+48 Initiative +2AC 17 (?1 size, +2 Dex, +6 natural), touch 11, flat-fooded 15 Fort +13, Ref +12, Will +11 Speed 40 ft. (8 squares) Spot , Listen | ||
Standard attacks BAB +12, Grapple +24 | ||
Attacks | ||
Full attack: 2 claws +20 melee (2d4+8) and bite +14 melee (2d6+4) | ||
Special Attacks/Qualities | ||
Improved grab, pounce, rake 2d4+4 | ||
Low-light vision, scent | ||
Skills Hide +7*, Jump +14, Listen +6, Move Silently +11, Spot +7, Swim +10 | ||
Feats Alertness, Improved Natural Attack (claw), Improved Natural Attack (bite), Run, Stealthy, Weapon Focus (claw) | ||
Str 27 Con 17 Dex 15 Int 2 Wis 12 Cha 10 | ||
Alignment Always neutral, Environment Warm forests, Organisation Solitary or pair |
Dire tigers prey on just about anything that moves. They will patiently stalk a potential meal, striking whenever the creature lets down its guard.
Dire tigers grow to be over 12 feet long and can weigh up to 6,000 pounds.
[top]COMBAT
A dire tiger attacks by running at prey, leaping, and clawing and biting as it rakes with its rear claws.
Improved Grab (Ex): To use this ability, a dire tiger must hit with its bite attack. It can then attempt to start a grapple as a free action without provoking an attack of opportunity. If it wins the grapple check, it establishes a hold and can rake.
Pounce (Ex): If a dire tiger charges, it can make a full attack, including two rake attacks.
Rake (Ex): Attack bonus +18 melee, damage 2d4+4.
Skills: Dire tigers have a +4 racial bonus on Hide and Move Silently checks. *In areas of tall grass or heavy undergrowth, the Hide bonus improves to +8.
SEE WIKIPEDIA ENTRY: Tiger
System Reference Document -> List of Creatures (SRD)
Improved Grab (Ex): To use this ability, a dire tiger must hit with its bite attack. It can then attempt to start a grapple as a free action without provoking an attack of opportunity. If it wins the grapple check, it establishes a hold and can rake.
Pounce (Ex): If a dire tiger charges, it can make a full attack, including two rake attacks.
Rake (Ex): Attack bonus +18 melee, damage 2d4+4.
Skills: Dire tigers have a +4 racial bonus on Hide and Move Silently checks. *In areas of tall grass or heavy undergrowth, the Hide bonus improves to +8.
SEE WIKIPEDIA ENTRY: Tiger
System Reference Document -> List of Creatures (SRD)
This article is a D20 reference page The System Reference Document is a comprehensive toolbox consisting of rules, races, classes, feats, skills, various systems, spells, magic items, and monsters compatible with the d20 System version of Dungeons & Dragons and various other roleplaying games from Wizards of the Coast. |
Category: Animal Type | CR8 | Creature | D20 | Dire Animal | Forest Terrain | LA- | Large Size | Neutral Alignment | SRD | Warm Climate
Created by Last edited by , 10-23-2011 at 12:00 PM 0 Comments, 10,684 Views |
, 05-20-2007 at 09:03 AM
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