Sepsis
11-13-1996, 02:11 AM
At 12:09 PM 11/12/96 EST, Emanuel Matos(Emanuel.Matos@space.gc.ca)wrote:
>
>Has anyone ever thought of using the Birthright turns rules and
>create a war game.
>
Actually BR pretty much is a RPG Wargame. I'll give you its a low impact
Wargame, but its one anyways. I like this because its unique, and lets the
Players switch gaming styles in one session, without having to play a
different game, or, if everyone wants, you can RP all night, or WG all night.
>Anyways, I have started buying the Birthright stuff, but haven't
>found the time to start a campaign yet. Does anyone have a
>campaign going? Are any of the PCs blooded? Regents?
>
When you start a game I suggest having all your Players be Blooded Regents.
I set all my Players up in one country. Each is Regent of a different type
of Holding. This makes for intense RP. This system has created strong bonds
between my Players, and their Characters. Its almost like we just started
playing AD&D for the first time, again.
Undertaker, richt@metrolink.net
RL Homepage: http://www.metrolink.net/~veleda/sepulcher.html
>
>Has anyone ever thought of using the Birthright turns rules and
>create a war game.
>
Actually BR pretty much is a RPG Wargame. I'll give you its a low impact
Wargame, but its one anyways. I like this because its unique, and lets the
Players switch gaming styles in one session, without having to play a
different game, or, if everyone wants, you can RP all night, or WG all night.
>Anyways, I have started buying the Birthright stuff, but haven't
>found the time to start a campaign yet. Does anyone have a
>campaign going? Are any of the PCs blooded? Regents?
>
When you start a game I suggest having all your Players be Blooded Regents.
I set all my Players up in one country. Each is Regent of a different type
of Holding. This makes for intense RP. This system has created strong bonds
between my Players, and their Characters. Its almost like we just started
playing AD&D for the first time, again.
Undertaker, richt@metrolink.net
RL Homepage: http://www.metrolink.net/~veleda/sepulcher.html