View Full Version : BR DMing Question
Dan Medeiros
11-30-1996, 12:00 AM
>Ideally, I'd like to give them more of a thinking adventure than a hack
>and slash one. The real problem is that, while the Birthright Source
>Books are great for background information etc, I haven't found anything
>that is equivalent to adventure modules. Are they being produced for
>BR? If so, how can I get them, since they don't seem to be showing up
>at our local hobby shop.
I believe that the book that you are looking for is Legends of the
Hero- Kings. It has roughly eleven adventures based on the Random events
table. TSR Has also recently published an adventure set in the Giantdowns.
Finally, a lot of the domain guides have sections for adventure hooks,
Perhaps you should get the one for Medoere.
-Joao Medeiros
lcgm@elogica.com.br
chrys murphy
08-07-1997, 09:45 AM
Dan Medeiros wrote:
>
> >Ideally, I'd like to give them more of a thinking adventure than a hack
> >and slash one. The real problem is that, while the Birthright Source
> >Books are great for background information etc, I haven't found anything
> >that is equivalent to adventure modules. Are they being produced for
> >BR? If so, how can I get them, since they don't seem to be showing up
> >at our local hobby shop.
>
> I believe that the book that you are looking for is Legends of the
> Hero- Kings. It has roughly eleven adventures based on the Random events
> table. TSR Has also recently published an adventure set in the Giantdowns.
> Finally, a lot of the domain guides have sections for adventure hooks,
> Perhaps you should get the one for Medoere.
> -Joao Medeiros
> lcgm@elogica.com.br
>
> ************************************************** *************************
> > 'unsubscribe birthright' as the body of the message.
Dan
You may want to look at the two Mystara CD /Box Modules TSR produced,
Hail the Heroes and Night of the Vampire; I know they are from a
different setting but both transfer very well to Birthright.
I ran my players through Hail the Heroes turning the Shield of Halav
into the Shield of Haelyn and having the powers work to varying degrees
for those of Anduiras bloodline - It ended up being carried by a Paladin
of Haelyn.
With Night of the Vampire, one regent pc had a Festival random event and
I used the module pretty much as is.
You can find lots of other easily transferred modules amongst the many
put out by TSR over the years - Personally, I'm trying to convert the
Temple of Elemental Evil to Birthright - should be scary
Michael Andrew Cullingha
08-07-1997, 12:54 PM
> You can find lots of other easily transferred modules amongst the many
> put out by TSR over the years - Personally, I'm trying to convert the
> Temple of Elemental Evil to Birthright - should be scary
Yeah, a lot of the old Greyhawk modules seem to go over
really well. I'm converting a lot of 'Scourge of the
Slavelords' to take place in Kiergard.
And I may try to convert others like 'Ravenloft' (I6)
to take place somewhere in Vosgaard or maybe the
Shadow World, 'Tomb of Horrors' in Aduria, and
maybe even 'Skarda's Mirror' somewhere.
I'm looking forward to picking up 'King of the Giantdowns',
even if my players are nowhere near that area.
Mike
- --
***********************************
Michael Cullingham
macullin@acs.ucalgary.ca
http://www.ucalgary.ca/~macullin/
***********************************
Tripp Elliott
08-07-1997, 03:39 PM
chrys murphy wrote:
> Dan
>
> You may want to look at the two Mystara CD /Box Modules TSR produced,
> Hail the Heroes and Night of the Vampire; I know they are from a
> different setting but both transfer very well to Birthright.
> I ran my players through Hail the Heroes turning the Shield of Halav
> into the Shield of Haelyn and having the powers work to varying degrees
> for those of Anduiras bloodline - It ended up being carried by a Paladin
> of Haelyn.
> With Night of the Vampire, one regent pc had a Festival random event and
> I used the module pretty much as is.
> You can find lots of other easily transferred modules amongst the many
> put out by TSR over the years - Personally, I'm trying to convert the
> Temple of Elemental Evil to Birthright - should be scary
Chrys,
FYI, the original question was mine. The Temple of Elemental Evil huh? Yes, I have that around
somewhere. I happen to have, oh, what are the two modules that have the magical gloves in them?
One of the is the Gauntlet, but I can't remember the other. Perhaps I can try to modify those for
Birthright
Having started my player's characters at higher than 1st level(3rd and 4th), I needed an adventure
that had a little bit more than orcs to fight. What I did is took an old(don't ask how old, but it
is a double digit volume) copy of Dragon that I have that had a module called "The Forest of Doom".
The main problem I had was that there is no forest large enough to house the adventure in the
Medoere area, but I said "So what" and put it there anyways. I modified the encounter tables to
make them more "Birthrightish", and then my only problem had to do with the fact that the main
adversaries are Drow. Once again, I said "So what", MY Cerilia will just have to have Drow. I
could have changed the Drow to something else, but I've been playing D&D since the Basic sets came
out, and I remember how cool we all thought the Drow were in, was it the Q modules? Anyone that
wants the materials I have for my adventure is welcome to them. I have them in Word 6 format. All
except the maps, which I guess I need to get scanned in.
If anyone has electronic formats of things they have created, then please send them my way.
Thanx,
Tripp
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