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Lycaeon The Arrogant (ak
03-12-1998, 11:00 PM
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I've always enjoyed reading the stories and novels in the FRealms and =
Dragonlance settings. The problem is I don't enjoy adventuring or DMing =
either of these settings. I feel like changing the setting too much =
makes it stray too much from the storyline that TSR has set out for it.
I much prefer the Ravenloft, Birthright, and Greyhawk settings as PCs =
can change the world around them. You can have god wars like in DL and =
FR and have your heroes determine the outcome. =20
Don't get me wrong. My favorite novels are those from the =
Ravenloftand Brithright settings. I feel though you can't screw up the =
continuity of these stories as most of them are historical documents =
telling tales of ages long past. =20
Anyway that's just my 2 c.p.
Lycaeon The Arrogant
lycaeon@pinellas.com
ICQ# 4780268

Visit Lycaeon's Scrollcase
http://www.pinellas.com/~lycaeon/
For All Things Role-Playing and PlayElf of the Month.

Or pay a visit to WBYT- Radio Free Transylvania
http://www.geocities.com/~wbyt-1313am
For Halloween, Horror, and Haunted Houses

"I've been doing a lot of abstract painting lately, extremely abstract.
No brush, no paint, no canvas, I just think about it." -Steven Wright

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  I've always enjoyed reading =
the stories=20
and novels in the FRealms and Dragonlance settings. The problem is I =
don't enjoy=20
adventuring or DMing either of these settings.  I feel like =
changing the=20
setting too much makes it stray too much from the storyline that TSR has =
set out=20
for it.
  I much prefer the Ravenloft, =
Birthright,=20
and Greyhawk settings as PCs can change the world around them.  You =
can=20
have god wars like in DL and FR and have your heroes determine the=20
outcome.  
  Don't get me wrong.  My =
favorite=20
novels are those from the Ravenloftand Brithright settings.  I feel =
though=20
you can't screw up the continuity of these stories as most of them are=20
historical documents telling tales of ages long past.   =20

  Anyway that's just my 2 =
c.p.
Lycaeon The Arrogantlycaeon@pinellas.comICQ#=20
4780268
 
Visit Lycaeon's Scrollcasehttp://www.pinellas.com/~lycae=
on/For=20
All Things Role-Playing and PlayElf of the Month.
 
Or pay a visit to WBYT- Radio Free=20
Transylvaniahttp://www.geocities.com/~=
wbyt-1313amFor=20
Halloween, Horror, and Haunted Houses
 
"I've been doing a lot of =
abstract painting=20
lately, extremely abstract.No brush, no paint, no canvas, I just =
think about=20
it." -Steven Wright
 
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Bret W. Davenport
03-13-1998, 12:37 AM
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Lycaeon The Arrogant (aka Mark Muncy) wrote:

> I've always enjoyed reading the stories and novels in the FRealms and Dragonlance settings. The
> problem is I don't enjoy adventuring or DMing either of these settings. I feel like changing the
> setting too much makes it stray too much from the storyline that TSR has set out for it. I much
> prefer the Ravenloft, Birthright, and Greyhawk settings as PCs can change the world around them.
> You can have god wars like in DL and FR and have your heroes determine the outcome. Don't get me
> wrong. My favorite novels are those from the Ravenloftand Brithright settings. I feel though you
> can't screw up the continuity of these stories as most of them are historical documents telling
> tales of ages long past. Anyway that's just my 2 c.p.

What the heck, I'll add my 2 GBs here too.

I enjoy most settings. Some better than others. Individually, here are my thoughts:

Forgotten Realms: As it is, I don't like it much. However, it is a great source for generic
material. Need an adventure? Grab a FR and plug it in. Most are just there to have fun with and
don't alter worlds.
Greyhawk: Basically dead, but it was good in its time, and I will always have a soft spot in my
heart for the good old days =)
Birthright: Well, wouldn't be on this list if I didn't think it rocked =)
Ravenloft: I have to disagree, respectably, with Lycaeon the Arrogant. Ravenloft is VERY set
in its ways. Even Dragonlance doesn't have every area of its world dominated by some supreme
power. Almost everything you do in that setting (and I played it for 3 years) can, and probably
will, be influenced by these great evils. It can be a fun, frustrating, and futile place to play
in. If played as the books and rules intend, your greatest hope is to escape the place -chuckle-
Still, I have loads of the stuff being a fan of the Gothic.
Dragonlance: I have always liked Dragonlance, but you have to work a bit to DM or Narrate
it...especially if your players read the books. The new Saga rules, though, I have to admit are the
best thing (and for role-playing, even better) since Regency and Birthright.
Spelljammer: I never could get into this.
Others: Most have their good points (Mystra was good old D&D, so had a lot of adaptability and
nostalgia to it for me), some weaker than others.

Anyway, that's my opinions. Almost all material (especially adventures) can be used by GMs, and
the option to try something new is always welcome.

Bret

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Lycaeon The Arrogant (aka Mark Muncy) wrote:
  I've always
enjoyed reading the stories and novels in the FRealms and Dragonlance settings.
The problem is I don't enjoy adventuring or DMing either of these settings. 
I feel like changing the setting too much makes it stray too much from
the storyline that TSR has set out for it. 
I much prefer the Ravenloft, Birthright, and Greyhawk settings as PCs can
change the world around them.  You can have god wars like in DL and
FR and have your heroes determine the outcome. 
Don't get me wrong.  My favorite novels are those from the Ravenloftand
Brithright settings.  I feel though you can't screw up the continuity
of these stories as most of them are historical documents telling tales
of ages long past. 
Anyway that's just my 2 c.p.


What the heck, I'll add my 2 GBs here too.

    I enjoy most settings.  Some better than others. 
Individually, here are my thoughts:

    Forgotten Realms:  As it is, I don't like it
much.  However, it is a great source for generic material.  Need
an adventure?  Grab a FR and plug it in.  Most are just there
to have fun with and don't alter worlds.
    Greyhawk:  Basically dead, but it was good
in its time, and I will always have a soft spot in my heart for the good
old days =)
    Birthright: Well, wouldn't be on this list if I
didn't think it rocked =)
    Ravenloft:  I have to disagree, respectably,
with Lycaeon the Arrogant.  Ravenloft is VERY set in its ways. 
Even Dragonlance doesn't have every area of its world dominated by some
supreme power.  Almost everything you do in that setting (and I played
it for 3 years) can, and probably will, be influenced by these great evils. 
It can be a fun, frustrating, and futile place to play in.  If played
as the books and rules intend, your greatest hope is to escape the place
- -chuckle-  Still, I have loads of the stuff being a fan of the Gothic.
    Dragonlance: I have always liked Dragonlance, but
you have to work a bit to DM or Narrate it...especially if your players
read the books.  The new Saga rules, though, I have to admit are the
best thing (and for role-playing, even better) since Regency and Birthright.
    Spelljammer: I never could get into this.
    Others: Most have their good points (Mystra was
good old D&D, so had a lot of adaptability and nostalgia to it for
me), some weaker than others.

    Anyway, that's my opinions.  Almost all material
(especially adventures) can be used by GMs, and the option to try something
new is always welcome.

Bret



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