DKEvermore
04-06-1998, 06:39 PM
As a DM, I'm a bit shy about giving permanent bonuses to elite units, what
with evil spells like Bless and Iron Skinned Unit flying about, it quickly
knocks things off kilter for the poor beleaguered bad guys. However, I do
think it would be nice (and realistic) to give _some_ kind of bonus to these
heros. I thought of the following rule:
After each battle the regent has won, he may give a bonus to *one* unit. Each
battle this or other units not only survive, but win, another bonus can be
given to the unit. These bonuses *are* cumulative but can be "spent" in a
battle, reflecting their experience in battle. Everyone has limits, though,
and even the most experienced units may fall apart under continued battle
fatigue.
1st through 3rd bonuses: Ignore one fallback result in the next battle.
-or-
One automatic rally.
4th to 6th bonus: Treat one R result as an H result.
7th to 8th bonus: Treat one H result as an F result.
9th to 10th bonus: Treat one D reult as an H result.
Note however that in order to get a "Treat one R result as an H result" you
must already have three "Ignore one F result" or "Automatic Rally" bonuses.
Also, if the new elite units (of rand 1 through 10!) is involved in a battle
on the loosing side, all elite bonuses are lost as the troops loose confidence
in themselves and their commanders.
- -DKEvermore
with evil spells like Bless and Iron Skinned Unit flying about, it quickly
knocks things off kilter for the poor beleaguered bad guys. However, I do
think it would be nice (and realistic) to give _some_ kind of bonus to these
heros. I thought of the following rule:
After each battle the regent has won, he may give a bonus to *one* unit. Each
battle this or other units not only survive, but win, another bonus can be
given to the unit. These bonuses *are* cumulative but can be "spent" in a
battle, reflecting their experience in battle. Everyone has limits, though,
and even the most experienced units may fall apart under continued battle
fatigue.
1st through 3rd bonuses: Ignore one fallback result in the next battle.
-or-
One automatic rally.
4th to 6th bonus: Treat one R result as an H result.
7th to 8th bonus: Treat one H result as an F result.
9th to 10th bonus: Treat one D reult as an H result.
Note however that in order to get a "Treat one R result as an H result" you
must already have three "Ignore one F result" or "Automatic Rally" bonuses.
Also, if the new elite units (of rand 1 through 10!) is involved in a battle
on the loosing side, all elite bonuses are lost as the troops loose confidence
in themselves and their commanders.
- -DKEvermore