View Full Version : Simple Questions
John M. Baker
05-04-1998, 08:21 PM
Well, I haven't found a Birthright FAQ that might cover this, so here goes:
Can a regent give RP to another regent as easily as GB can be given?
What discussions of strategy are there for
controlling/maintaining/developing a
domain?
Is a military unit that runs out of "hits" destroyed?
John Baker
Mark A Vandermeulen
05-04-1998, 10:40 PM
On Mon, 4 May 1998, John M. Baker wrote:
> Can a regent give RP to another regent as easily as GB can be given?
An interesting question that recently led to a discussion of what exactly
"RP's" were. (since you can SEE GB's, can you "see" or "sense" RP's too?)
The general consensus, I believe, was that RP's represented the actions
and public addresses of support that one regent makes in favor of another
(although there was a vocal minority who held that RP's were a sort of
mystical supply of something kind of like Glamour, that could help sway
people into doing what you wanted them to do). Thus, to answer this
question, if the one regent is capable of taking action or influencing
people in the province that the action is occuring, then it is reasonable
to expect that he can contribute RP for or against the action. Thus, the
donating regent must either have a holding in the province, be the
province, or potentially just be very respected in the province (for
whatever reason).
> Is a military unit that runs out of "hits" destroyed?
Yes. Some DM's have home rules that survivors of destroyed units can be
brought back together to form a new unit IF the regent won the battle. For
example, for every 5 or so units of one kind lost, the victor can gather
together one unit of that kind from the survivors (which might be at a
penalty of some kind until it can heal in a friendly province).
Mark VanderMeulen
vander+@pitt.edu
Gary V. Foss
05-05-1998, 12:36 AM
John M. Baker wrote:
> Well, I haven't found a Birthright FAQ that might cover this, so here goes:
>
> Can a regent give RP to another regent as easily as GB can be given?
My take on this is that there are only two ways a regent can pass off RPs to
another regent.
1. A set amount can be passed along every Domain Turn after a ceremony of
vassalage has been conducted.
2. A regent can spend RPs in support or against a specific action that takes
place in a province in which s/he controls a holding (or the province itself.)
3. A regent could hand off RPs in a ceremony of investiture. I suppose a
regent who controlled several holdings could hand some of it off to a scion and
give him/her some RPs along with it. I don't recall anything in the rulebook
specifically saying this, but it seems to make sense, eh?
4. The only other way I can think of to hand of RPs is for a regent to die and
have his/her heir inherit them.
I don't think regents should be able to just give RPs to one another outside of
the means available in a Vassalage ceremony. (I'm one of the guys who thinks
RPs are a kind of energy that regents can manipulate because of their
bloodline/connection to the land.) Aside from a rather unpleasant DMing hassle
that handing RPs back and forth freely might create, it seems like RPs are
something that have to be channelled through some sort of religious ceremony,
so giving them away freely seems implausible.
- -Gary
Ryan B. Caveney
05-05-1998, 07:00 AM
On Mon, 4 May 1998, Gary V. Foss wrote:
> John M. Baker wrote:
[snip]
> > Can a regent give RP to another regent as easily as GB can be given?
[snip]
> (I'm one of the guys who thinks RPs are a kind of energy that regents
> can manipulate because of their bloodline/connection to the land.)
The Book of Magecraft contains a magic item apparently based on
this theory for the express purpose of transferring RPs: the Gloves of
Delegation. Briefly, they allow a regent to store RPs in the gloves, and
give the gloves to a lieutenant who can then use the stored RPs to
increase the success chance of an action he performs.
Along these lines, the RPs-are-energy theory (I'm still undecided,
but leaning that way) also suggests a high-level or realm spell which can
be used to transfer RPs from one person to another, possibly from an
unwilling source!
- --Ryan
On Tue, 05 May 1998 08:05:13 -0700 "Gary V. Foss"
wrote:
> Ryan B. Caveney wrote:
>
> > The Book of Magecraft contains a magic item apparently based on
> > this theory for the express purpose of transferring RPs: the Gloves of
> > Delegation. Briefly, they allow a regent to store RPs in the gloves, and
> > give the gloves to a lieutenant who can then use the stored RPs to
> > increase the success chance of an action he performs.
> > Along these lines, the RPs-are-energy theory (I'm still undecided,
> > but leaning that way) also suggests a high-level or realm spell which can
> > be used to transfer RPs from one person to another, possibly from an
> > unwilling source!
>
> I didn't know about the magic item in BoM. (That book has been OOP since
> before I really became interested in BR and I'm still trying to get my hands on
> a copy.)
>
> The idea of a spell (aside from the realm spell Investiture) transferring RPs
> sounds intriguing. With the caveat that the RPs can't be used to increase
> bloodline strength. Technically speaking a nonblooded character with RPs to
> spend could invent a bloodline couldn't he? Spend 10 RPs and a character could
> have a tainted bloodline of 4, right? That sounds like a misuse.
>
> -Gary
>
Anyway it is funny but they sell it still here , got my
copy 3 weeks ago
Ciao
Giovanni Garzelli
> ************************************************** *************************
> > - ----------------------
Maurizio Garzelli
mg26@ukc.ac.uk
Ryan B. Caveney
05-06-1998, 02:22 AM
On Tue, 5 May 1998, Gary V. Foss wrote:
>
> The idea of a spell (aside from the realm spell Investiture) transferring RPs
> sounds intriguing. With the caveat that the RPs can't be used to increase
> bloodline strength. Technically speaking a nonblooded character with RPs to
> spend could invent a bloodline couldn't he? Spend 10 RPs and a character could
> have a tainted bloodline of 4, right? That sounds like a misuse.
>
Hmm. I'd have to say RPs are RPs, so they could be used to
increase the holder's bloodline. I'd probably also say RPs can only be
used (or even held) by someone with a bloodline in the first place, to
serve as the needed connection to the land's magic. Sounds like a good
reason to make it a realm spell, eh? My interpretation would also imply
that lieutenants must have some magical connection to the regent in order
to perform actions requiring RP; perhaps that's why it takes a month to
find a new one, because you have to do a sort-of-investiture of them, too?
- --Ryan
Gary V. Foss
05-06-1998, 04:36 PM
Ryan B. Caveney wrote:
> > The idea of a spell (aside from the realm spell Investiture) transferring RPs
> > sounds intriguing. With the caveat that the RPs can't be used to increase
> > bloodline strength. Technically speaking a nonblooded character with RPs to
> > spend could invent a bloodline couldn't he? Spend 10 RPs and a character could
> > have a tainted bloodline of 4, right? That sounds like a misuse.
> >
> Hmm. I'd have to say RPs are RPs, so they could be used to
> increase the holder's bloodline. I'd probably also say RPs can only be
> used (or even held) by someone with a bloodline in the first place, to
> serve as the needed connection to the land's magic. Sounds like a good
> reason to make it a realm spell, eh? My interpretation would also imply
> that lieutenants must have some magical connection to the regent in order
> to perform actions requiring RP; perhaps that's why it takes a month to
> find a new one, because you have to do a sort-of-investiture of them, too?
I don't have a problem with an blooded LT using RPs given to him to increase his
bloodline. The idea of handing RPs off, however, raised the possibility in my mind
that a character could use those RPs to create a bloodline, which seems wrong.
I kind of like the idea of a ruler giving RPs to a LT to increase his/her bloodline.
It would have to be pretty limited.
- -Gary
bloebick@juno.com (Benja
05-06-1998, 09:24 PM
On Tue, 05 May 1998 08:05:13 -0700 "Gary V. Foss"
writes:
>Technically speaking a nonblooded character with
>RPs to
>spend could invent a bloodline couldn't he? Spend 10 RPs and a
>character could
>have a tainted bloodline of 4, right? That sounds like a misuse.
>
>-Gary
>
Eh, no. How would the nonblooded person get the RP? I believe it says
the gloves can only be used for a particular purpose named by the regent
giving the RP.
Also, an unblooded player doesn't actually have the RP, they are in the
gloves. The unblooded person has no way of internally holding the RP
like a blooded regent does.
Benjamin
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Gary V. Foss
05-06-1998, 10:49 PM
Benjamin W Loebick wrote:
> Eh, no. How would the nonblooded person get the RP? I believe it says
> the gloves can only be used for a particular purpose named by the regent
> giving the RP.
> Also, an unblooded player doesn't actually have the RP, they are in the
> gloves. The unblooded person has no way of internally holding the RP
> like a blooded regent does.
OK, cool. I don't have the BoM, so when someone mentioned the gloves in a
previous post I didn't have its description. I was just speculating. I was
under the impression that the gloves allowed the LT to do whatever s/he wanted
with the RPs which would seem to imply they could put them into a bloodline.
I'm glad to hear they don't work that way as it seemed to cause all kinds of
problems....
- -Gary
Ryan B. Caveney
05-07-1998, 04:24 AM
On Wed, 6 May 1998, Benjamin W Loebick wrote:
>
> On Tue, 05 May 1998 08:05:13 -0700 "Gary V. Foss"
> writes:
>
> >Technically speaking a nonblooded character with RPs to
> >spend could invent a bloodline couldn't he? Spend 10 RPs and a
> >character could
> >have a tainted bloodline of 4, right? That sounds like a misuse.
> >
> >-Gary
> >
>
> Eh, no. How would the nonblooded person get the RP? I believe it says
> the gloves can only be used for a particular purpose named by the regent
> giving the RP.
Sorry if I didn't make this clear. The item description states
that the RP stored may only be used to increase the success chance of a
lieutenant action -- the point of the item is that RP may not otherwise
be spent for that purpose.
- --Ryan
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