Trizt
06-17-1998, 06:18 PM
On 16-Jun-98, Gary V. Foss (GeeMan@linkline.com) wrote about Re: SV:
[BIRTHRIGHT] - Palidin 1,2 & 3 - Really long response.:
- ->There's been a lot of discussion about what the duties of a paladin are and
- ->what
- ->his alignment would lead him to do. IMNSHO, this is one of the stickier
- ->points
- ->of AD&D's alignment system, which doesn't really lend itself very well to
the
- ->gaming versions of real world conflicts like politics, war, justice,
religion,
- ->etc. That's part of the problem when you try to apply a game concept like
- ->alignment to an abstract, real world concept like morality, which is why a
lot
- ->of RPG's don't even have alignment or anything like it. (And they seem to
get
- ->along just fine without it, huh?)
Already the name Paladin does tell what the person does, he/she is a bodyguard
and nothing else.
//Trizt of Ward^RITE
-
[BIRTHRIGHT] - Palidin 1,2 & 3 - Really long response.:
- ->There's been a lot of discussion about what the duties of a paladin are and
- ->what
- ->his alignment would lead him to do. IMNSHO, this is one of the stickier
- ->points
- ->of AD&D's alignment system, which doesn't really lend itself very well to
the
- ->gaming versions of real world conflicts like politics, war, justice,
religion,
- ->etc. That's part of the problem when you try to apply a game concept like
- ->alignment to an abstract, real world concept like morality, which is why a
lot
- ->of RPG's don't even have alignment or anything like it. (And they seem to
get
- ->along just fine without it, huh?)
Already the name Paladin does tell what the person does, he/she is a bodyguard
and nothing else.
//Trizt of Ward^RITE
-