Osprey
01-12-2005, 03:51 AM
Well, the list got pretty extensive, so I deceided to post it in a seperate thread rather than filling up space deep in the middle of the Gods of Aebrynis thread. So here is my list of deities (kami) that I used for my Oriental Birthright campaign, and guidelines for the blood system used there. Note that the deities presented here are only for Nippon, my parallel feudal Japan - one island dwarfed by a much larger mainland (though the Seven Fortunate Gods are still worshipped on the mainland where they originated). There would be other deities and bloodlines elsewhere, though their origin in divine conception remains true throughout the OABR (Oriental Adventures Birthright) setting.
Oriental Birthright
Deities, Spirits, and Bloodlines in Nippon
The deities listed below represent the full spread of kami (spirits) recognized in Nippon. Those kami that receive worship (in the form of prayers, offerings, shrines, and temples) are patrons of some aspect of human existence or the natural world. Even lesser kami, spirits of a tree or stream or village, receive some veneration from the locals in the hope of receiving benevolent blessings and avoiding the kami’s wrath.
This is a historically-derived list that includes native Shinto kami of Japan, and kami imported from popular Chinese religion (the Seven Fortunate Gods). The Buddhist deities are mainly left out, as there are Zen-style contemplative monasteries and mystics in Nippon, but no formal Buddhism as a mainstream religion.
Bloodlines in Oriental Adventures
Divine bloodlines in Nippon are created when a kami and mortal produce offspring (almost always there is only a single child, usually the result of a single liaison rather than a life-long marriage, though lesser kami have been known to take on human form and live a human life). The strength of a newly-created bloodline (minor, major, great, or true) depends upon the divine rank of the immortal parent, and a newly created bloodline has a bloodline score equal to 5 times the parent’s divine rank.
Greater Deity (rank 16-20) = True Bloodline, 80-100.
Intermediate Deity (rank 11-15) = Great Bloodline, 55-75.
Lesser Deity (rank 6-10) = Major Bloodline, 30-50.
Demigod (rank 1-5) = Minor Bloodline, 5-25.
Rank 0 beings cannot normally create a new bloodline by mating with a mortal.
A new bloodline’s derivation is always based on the immortal parent. Once created, a bloodline may be passed on and merged through normal means (as per the Birthright rules). Blood abilities are based on one’s divine ancestor. However, given the great diversity of kami, there are thousands of possible derivations and blood abilities. DM’s are encouraged to work with players in developing blood abilities appropriate to a scion’s divine heritage.
Kami of Nippon
All beings here are listed as follows:
Name (alignment, divine rank): title, portfolio
The Great Kami of Nippon (major deities):
Amaterasu-Omi-No-Kami (LN, rank 20): Queen of all kami, goddess of the sun, rulership, and renewal.
Inari (N, rank 16): Patron of Rice, Fertility and Wealth, Ruler of the Kitsune (were-foxes)
Okuni-Nushi (LN, rank 18): Kami of politics, status, nobility, and healing.
Susano-Wo (LG, rank 18): God of war, courage, lightning, and instruction, Guardian of Yomi (Shinto hell, demon homeland).
The Seven Fortunate Gods (intermediate deities):
Benten (NG, rank 11): Patron goddess of Love, Beauty, the Arts, and Women.
Bishamon (LN, 11): Patron god of Warriors and Strength (and centipedes).
Daikoku (NG, 11): Patron of Farmers, Fields, and Contentedness (rat companion).
Ebisu (N, 11): Patron of Commerce and Merchants.
Fukuroku (N, 11): God of Sorcery and Philosophy (depicted as a Taoist sage), patron of wu-jen and sorcerers.
Hotei (CG, 11): God of Luck, Gambling, and Yakuza.
Jurojin (NG, 11): Patron of Priests and Meditation, rides the Heavenly Crane.
Other kami of Nippon:
Kami of the Five Elements (rank 10) – one patron kami of each element
Fire (CN)
Water (N)
Earth (LN)
Metal (N)
Wood (N)
Hachiman (LG, rank 12): premier Warrior Kami, patron of war, combat, and heroism.
Kenzoku (LG, rank 1-5): Heroic warrior kami who serve Hachiman, they are dedicated foes of oni and araburu-kami (demons of Yomi).
Umi-no-Kami (LN, rank 12): God of the Sea, contests with Ryu-no-Kami for dominion there.
Kaijin (LN, rank 1-5): Premier retainers of Umi-no-Kami, appear as human nobles in fine silks or as sharks. Mortal foes of the Ryujin, may summon sharks as allies.
Ryu-no-Kami (NE, rank 12): Dragon King of the Sea, and piratical rival of Umi-no-Kami.
Ryujin (NE, rank 1-5): rougher counterparts of the Kaijin, and mortal enemies to them. May summon kojin (sahuagin) to aid them, and may take the physical forms of humans or Tun Mi Lung (typhoon dragons).
Kami-Nari (CN, rank 12): Ruler of the Fujin, Master of the Storm Winds
Fujin (CN, rank 1-5): Kami of the storm winds, manifest as not-too-bright storm giants, often being blown willy-nilly by their own winds. Fujin are generally carefree, playful, and boisterous, good-natured unless angered, and somewhat insensitive to mortals: they find the damage their storms cause to be hilarious.
Kami of Place – these are the most numerous kami, each individual spirit tied to a particular location, event, skill, or landform. While too numerous to list individually, the general types are listed below:
Tenjin (N, rank 6): Patron Kami of Skill. There is a different Tenjin for every known skill, including martial arts. Examples include the Tenjin of Swordsmanship, Tenjin of Painting, Tenjin of Weaponsmiths, etc. The Tenjin have been known to protect and teach talented and devoted practitioners of their art.
Chinjin (LN, rank 1-10): Urban Kami. There is typically one Chinjin per urban district (rank = number of wards in district), so a large city has many chinjin kami. Chinjin promote peace and prosperity in their territory, and serve as patrons of local commerce and relevant skills in their district.
Jigami (Any alignment, rank 1-10): Rural Kami. A Jigami is the patron spirit of a village, farm, or rural area. They protect the inhabitants there, and promote fields and fertility as well.
Mori-no-Kami (Any non-lawful, rank 1-10): Kami of Forests and Foothills. Mori-no-Kami are usually kind, though somewhat rough-mannered and boisterous.
Yama-no-Kami (any non-lawful, rank 1-10): Kami of Mountains. Yama-no-Kami are cold, austere, and remote spirits, and may be helpful, neutral, or wicked in demeanor.
Dosojin (N, rank 1-10): Kami of Roads and Travelers. These kami aid and protect travelers on the roads of Nippon – roadside shrines to the Dosojin are a common sight in Nippon.
Note: Below is this same info in Word format for easier viewing and use.
Oriental Birthright
Deities, Spirits, and Bloodlines in Nippon
The deities listed below represent the full spread of kami (spirits) recognized in Nippon. Those kami that receive worship (in the form of prayers, offerings, shrines, and temples) are patrons of some aspect of human existence or the natural world. Even lesser kami, spirits of a tree or stream or village, receive some veneration from the locals in the hope of receiving benevolent blessings and avoiding the kami’s wrath.
This is a historically-derived list that includes native Shinto kami of Japan, and kami imported from popular Chinese religion (the Seven Fortunate Gods). The Buddhist deities are mainly left out, as there are Zen-style contemplative monasteries and mystics in Nippon, but no formal Buddhism as a mainstream religion.
Bloodlines in Oriental Adventures
Divine bloodlines in Nippon are created when a kami and mortal produce offspring (almost always there is only a single child, usually the result of a single liaison rather than a life-long marriage, though lesser kami have been known to take on human form and live a human life). The strength of a newly-created bloodline (minor, major, great, or true) depends upon the divine rank of the immortal parent, and a newly created bloodline has a bloodline score equal to 5 times the parent’s divine rank.
Greater Deity (rank 16-20) = True Bloodline, 80-100.
Intermediate Deity (rank 11-15) = Great Bloodline, 55-75.
Lesser Deity (rank 6-10) = Major Bloodline, 30-50.
Demigod (rank 1-5) = Minor Bloodline, 5-25.
Rank 0 beings cannot normally create a new bloodline by mating with a mortal.
A new bloodline’s derivation is always based on the immortal parent. Once created, a bloodline may be passed on and merged through normal means (as per the Birthright rules). Blood abilities are based on one’s divine ancestor. However, given the great diversity of kami, there are thousands of possible derivations and blood abilities. DM’s are encouraged to work with players in developing blood abilities appropriate to a scion’s divine heritage.
Kami of Nippon
All beings here are listed as follows:
Name (alignment, divine rank): title, portfolio
The Great Kami of Nippon (major deities):
Amaterasu-Omi-No-Kami (LN, rank 20): Queen of all kami, goddess of the sun, rulership, and renewal.
Inari (N, rank 16): Patron of Rice, Fertility and Wealth, Ruler of the Kitsune (were-foxes)
Okuni-Nushi (LN, rank 18): Kami of politics, status, nobility, and healing.
Susano-Wo (LG, rank 18): God of war, courage, lightning, and instruction, Guardian of Yomi (Shinto hell, demon homeland).
The Seven Fortunate Gods (intermediate deities):
Benten (NG, rank 11): Patron goddess of Love, Beauty, the Arts, and Women.
Bishamon (LN, 11): Patron god of Warriors and Strength (and centipedes).
Daikoku (NG, 11): Patron of Farmers, Fields, and Contentedness (rat companion).
Ebisu (N, 11): Patron of Commerce and Merchants.
Fukuroku (N, 11): God of Sorcery and Philosophy (depicted as a Taoist sage), patron of wu-jen and sorcerers.
Hotei (CG, 11): God of Luck, Gambling, and Yakuza.
Jurojin (NG, 11): Patron of Priests and Meditation, rides the Heavenly Crane.
Other kami of Nippon:
Kami of the Five Elements (rank 10) – one patron kami of each element
Fire (CN)
Water (N)
Earth (LN)
Metal (N)
Wood (N)
Hachiman (LG, rank 12): premier Warrior Kami, patron of war, combat, and heroism.
Kenzoku (LG, rank 1-5): Heroic warrior kami who serve Hachiman, they are dedicated foes of oni and araburu-kami (demons of Yomi).
Umi-no-Kami (LN, rank 12): God of the Sea, contests with Ryu-no-Kami for dominion there.
Kaijin (LN, rank 1-5): Premier retainers of Umi-no-Kami, appear as human nobles in fine silks or as sharks. Mortal foes of the Ryujin, may summon sharks as allies.
Ryu-no-Kami (NE, rank 12): Dragon King of the Sea, and piratical rival of Umi-no-Kami.
Ryujin (NE, rank 1-5): rougher counterparts of the Kaijin, and mortal enemies to them. May summon kojin (sahuagin) to aid them, and may take the physical forms of humans or Tun Mi Lung (typhoon dragons).
Kami-Nari (CN, rank 12): Ruler of the Fujin, Master of the Storm Winds
Fujin (CN, rank 1-5): Kami of the storm winds, manifest as not-too-bright storm giants, often being blown willy-nilly by their own winds. Fujin are generally carefree, playful, and boisterous, good-natured unless angered, and somewhat insensitive to mortals: they find the damage their storms cause to be hilarious.
Kami of Place – these are the most numerous kami, each individual spirit tied to a particular location, event, skill, or landform. While too numerous to list individually, the general types are listed below:
Tenjin (N, rank 6): Patron Kami of Skill. There is a different Tenjin for every known skill, including martial arts. Examples include the Tenjin of Swordsmanship, Tenjin of Painting, Tenjin of Weaponsmiths, etc. The Tenjin have been known to protect and teach talented and devoted practitioners of their art.
Chinjin (LN, rank 1-10): Urban Kami. There is typically one Chinjin per urban district (rank = number of wards in district), so a large city has many chinjin kami. Chinjin promote peace and prosperity in their territory, and serve as patrons of local commerce and relevant skills in their district.
Jigami (Any alignment, rank 1-10): Rural Kami. A Jigami is the patron spirit of a village, farm, or rural area. They protect the inhabitants there, and promote fields and fertility as well.
Mori-no-Kami (Any non-lawful, rank 1-10): Kami of Forests and Foothills. Mori-no-Kami are usually kind, though somewhat rough-mannered and boisterous.
Yama-no-Kami (any non-lawful, rank 1-10): Kami of Mountains. Yama-no-Kami are cold, austere, and remote spirits, and may be helpful, neutral, or wicked in demeanor.
Dosojin (N, rank 1-10): Kami of Roads and Travelers. These kami aid and protect travelers on the roads of Nippon – roadside shrines to the Dosojin are a common sight in Nippon.
Note: Below is this same info in Word format for easier viewing and use.