D20:Spiritual Weapon Spell
Spiritual Weapon
Clr 2, War 2
V, S, DF
1 standard action
Medium (100 ft. + 10 ft./level)
Magic weapon of force
1 round/level (D)
None
Yes
Each round after the first, you can use a move action to redirect the weapon to a new target. If you do not, the weapon continues to attack the previous round?s target. On any round that the weapon switches targets, it gets one attack. Subsequent rounds of attacking that target allow the weapon to make multiple attacks if your base attack bonus would allow it to. Even if the spiritual weapon is a ranged weapon, use the spell?s range, not the weapon?s normal range increment, and switching targets still is a move action.
A spiritual weapon cannot be attacked or harmed by physical attacks, but dispel magic, disintegrate, a sphere of annihilation, or a rod of cancellation affects it. A spiritual weapon?s AC against touch attacks is 12 (10 + size bonus for Tiny object).
If an attacked creature has spell resistance, you make a caster level check (1d20 + caster level) against that spell resistance the first time the spiritual weapon strikes it. If the weapon is successfully resisted, the spell is dispelled. If not, the weapon has its normal full effect on that creature for the duration of the spell.
The weapon that you get is often a force replica of your deity?s own personal weapon. A cleric without a deity gets a weapon based on his alignment. A neutral cleric without a deity can create a spiritual weapon of any alignment, provided he is acting at least generally in accord with that alignment at the time. The weapons associated with each alignment are as follows.
Chaos: Battleaxe
Evil: Light flail
Good: Warhammer
Law: Longsword
Back to System Reference Document → Spells.
This article is a D20 reference page The System Reference Document is a comprehensive toolbox consisting of rules, races, classes, feats, skills, various systems, spells, magic items, and monsters compatible with the d20 System version of Dungeons & Dragons and various other roleplaying games from Wizards of the Coast. |
Created by Last edited by , 10-23-2011 at 11:59 AM 0 Comments, 4,829 Views |
, 05-20-2007 at 01:02 AM
Tags for this Page
Similar Pages
-
Spell Storing (Weapon Enhancement)
By Arjan in forum D20 system reference documentComments: 0Last Post: 05-20-2007, 12:58 AM -
Net (Weapon)
By Arjan in forum D20 system reference documentComments: 0Last Post: 05-19-2007, 11:12 PM -
Align Weapon (Spell)
By Arjan in forum D20 system reference documentComments: 0Last Post: 05-19-2007, 09:45 PM -
Disrupting Weapon (Spell)
By Arjan in forum D20 system reference documentComments: 0Last Post: 03-31-2007, 01:41 PM -
Bless Weapon (Spell)
By Arjan in forum D20 system reference documentComments: 0Last Post: 03-30-2007, 07:28 PM
Bookmarks