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Thread: What`s Missing in Cerilia?
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04-24-2004, 09:30 AM #1
The BR campaign setting has a wide variety of cultures, concepts and
themes. However, some things aren`t in the campaign materials that might
be useful, or that figure prominently in other settings. In several cases
these things are specifically and purposefully excluded (psionics, frenetic
gnomes, a system of unarmed martial arts) but in other cases they might
have been included in the setting. For instance, the Cerilian human
cultures represent a nice range of European cultures, but an Italian/Roman
culture is missing, and that`s an influence I`ve noticed several times when
fiddling around with the campaign materials. One might argue that there
are bits of Italy or Roman Empire influence in a couple of the existing
human cultures--the way Celtic culture exists in several BR races--but I`d
counter that such an influence is relatively slight if it exists at all,
and in the main what I`m talking about here is the existence of a whole
culture, not simply hints of it.
Similarly, there are no Greek or Egyptian cultures in Cerilia for all that
those cultures have broad impacts on several of the cultures that are
represented in the campaign. These cultures might exist on other
continents of Aebrynis, or they might be seen in the extinct Masetians, but
they are absent from the campaign materials, and any such inclusion must be
an extrapolation. Along those lines, there are no "wood elves" in Cerilia
per se, or other types of elves that exist in D&D. Rather, Cerilian elves
are generally of a type. Their differences exist, but by and large those
differences are pretty minor, and have more to do with provincial
boundaries than they do with a culture at large. Would the inclusion of
wood elves or drow improve the setting?
What cultures might be included in the BR setting that aren`t? Which ones
do you specifically miss? Optionally, if one were rewriting or putting
together an alternate continent for the campaign materials that would
include all the influences that aren`t in the existing materials which ones
might one include? What other things that exist in other campaign settings
(an Underdark, a planar system, non-human races like thri-kreen or orcs)
might be useful in BR?
Gary
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