Pieter Sleijpen wrote:

> I don't see the reason why evil characters would be easily regocnisable
> as being evil? Stupid evil persons will not live long (in fact stupid
> people don't live long when they are regents, unless they are so stupid
> that everybody can use them for their own ends).

In AD&D evil is not just a morality judgement, it is a palpable force. If it
wasn't then how could it be detected, protected against or dispelled? Granted,
relatively few people have the ability to detect evil, but for those who do it is
a pretty definable concept. Paladins and spellcasters who can use Detect Evil can
simply sense it about a person or an object. This ability isn't foolproof, of
course, but it still makes discovering who is naughty and who is nice quite a bit
easier than in our world (or the Star Wars univers, for that matter.)

Gary
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