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Thread: BIRTHRIGHT ONLINE
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09-10-2004, 08:05 PM #1
Hello,
The SYMUON team is happy to present you its project, BIRTHRIGHT ONLINE, a game system based on D20 Birthright rules.
This system will allow everyone to create its own birthright campaigns with the benefit of a graphical interface, a dedicated web site and a forum. All of this will be free, and hosted by the SYMUON TECHNOLOGY domain.
The game strictly speaking is mainly the fruit of my work and of the work of SYMUON team, and our stage of progress is like that :
Analyse is almost finished.
Design is almost finished.
The translation of birthright D20 draft in french is at the beginning of the project (only the chapter 2 is finished, and we need help for the other chapters).
SGBDR is ready (for the structure but I still have to modify some things in function of the way Birthright d20 take in this site Birthright.net).
Actually, I begin the programming strictly speaking.
Technical environment is :
For analyse : RUP and UML2
For Interface : UTF-8, Xhtml 1.0 strict and CSS 2
For web server : Mysql and Php5 (in Oriented Object Programming)
Langage : French, but there will be additionnal langages (english...) when the game will be finished
Here is the URL of the SYMUON Birthright forum (Unique skin especially for Birthright) : http://symuon.com/birth/forum
Who is part of SYMUON domain : http://symuon.com
Team e-mail : equipe@symuon.com
We will give you other screenshots this week end. Feel free to post any comments !
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09-11-2004, 01:28 PM #2
You realise it would be best to wait until the sanctioned 3.5e version of the BRCS is out, right?
It seems cool to me.
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09-13-2004, 01:23 PM #3
yes,
but the draft is sufficient to begin has to program
and I have already does it analytical left.
With this
all change should have a minor impact for me ( normaly )
nevertheless,
I create "Object Class" in the same order that sanctionned chapters ( at now, chapter 2 and "1" ) and thing is'nt change as ( regional, empire, concept of holding etc.. )
or
those that have not nothing has to see with birthright (navigation, graphisme, helps, etc.. )
Currently, my equipe and myself let us finish the graphic model
Another point, now i've time but not for more time
it's the reason for i finish the most important "analyse" for quietly and quickly efficient programming when i've time
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09-16-2004, 01:27 PM #4
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09-23-2004, 06:25 AM #5
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Hey man this is the %$##. Way to go. Unfortunally I haven't been able to practice my French.
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09-23-2004, 10:49 AM #6
we will translate it once the finished beta campaign
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09-24-2004, 04:12 PM #7
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Very, very pretty. Who's your artist?
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09-25-2004, 01:11 PM #8
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Salut Camarades,
Je suis un joueur francais qui a fait ses dents sur des campagnes anglophones, auriez-vous une petite place dans votre beta campagne?
En tout cas je suis epoustoufle par votre travail, felicitations et bonne continuation.
Alexandre
PS:desole pour les accents mais je tape sur un clavier hongrois, autant pour la langue de Moliere.
Mail: crownofshade@yahoo.co.uk
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09-26-2004, 09:27 AM #9
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Originally posted by CMonkey@Sep 24 2004, 05:12 PM
Very, very pretty. Who's your artist?
I create all graphics for symuon: interfaces, sites, forums and goodies...I am happy that you like that
Urulòki :
Bonjour, je t'invite à te rendre sur le forum de symuon (en lien plus haut)
Nous répondrons à toutes tes questions et intérrogations.
PS : le forum n'est pas encore référencé pour la france, ce qui explique qu'il n'y ais encore que tres peu d'activité, nous attendons d'avoir suffisement entamé le dev. du jeu.
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09-26-2004, 12:29 PM #10
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Jeez, this looks fantastic.
Any chance we can enjoy beta testing (albeit, english only)....
Mario.
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