Ed Stark wrote:
>
> At 01:44 PM 12/18/97 -0800, you wrote:
> >
>
> I liked your post and thought it well thought-out.
>
> I don't believe there is any set "cut-off" to becoming a god, however. The
> Serpent's followers gain priest spells (supposedly--this is still something
> of a legend in many campaigns), but we don't know who actually powers these
> spells. There are still worshipers of Azrai, and he's dead--but many of
> them get spells as well. Is it the Cold Rider, Belinik, Kriesha, or some
> other force we know nothing about? That's something we (the designers)
> chose to let you all hash out in your own campaigns. A debate on this issue
> could be very interesting ...
>
> -- ->-- ->-- ->--@
> Ed Stark
> Game Designer, Wizards of the Coast/TSR Division
> Asst. Brand Manager, BIRTHRIGHT/GREYHAWK/MARVEL Group
> TSR Website: http://www.tsrinc.com
> (soon to be http://www.tsr.com)
> ************************************************** *************************
> > GAH!
THANKS! I got praised by one of the BR guys!
HOLY COW ...

Cool. (as he dreams of writing many more posts - perhaps even a few BR
adventures for DUNGEON mag - amid great cheering from the BR guys ...
(Ed Stark: yea, right!)

Seriously though, thanks for the compliment; it made my day!

Since I'm only about 3 hours aways from the TSR godfigures I have
worshipped since my childhood, I shall have to make a pilgramage. Pay
my respects. Do general worshiper stuff.

Hope you had a merry Christmas, and have a Happy New Year!

(Here's the twenty ...)

(Thanks, guy!)