Page 2 of 2 FirstFirst 12
Results 11 to 20 of 20
  1. #11
    Ryan B. Caveney
    Guest

    Stupid Elf Tricks?

    On Tue, 12 May 1998, Pieter A de Jong wrote:

    > All right, a while ago on this list, I commented on the fact that the elven
    > domains support level 6 provinces without any evidence of organized agriculture.

    > 1.) The elves trade for the food they eat

    Not a chance. Depend for their very survival on outsiders?
    They're too proud and too smart to do that.

    > 2.) The elves use magic to create the food they eat

    This can be a very subtle point: Nature *likes* elves, and cuts
    them all sorts of slack. I'd say elven forests are bursting with life,
    and the land can simply support more people. Consider that the magic
    potential of a province is a measure of the vitality of the land itself:
    you get a much better crop of *wild* wheat just springing up between the
    trees in a forest province with a source (9) than can be sowed by humans
    in a plains province (5/0). Well, make that better in the sense of more
    nourishing -- a pint of wild strawberries from a province (9) could feed
    a human well for a day, too.

    > 3.) Elves don't need to eat like humans do
    > Maybe they just don't need as much food as humans do,

    That is certainly the attitude of the Complete Book of Elves.

    > maybe they only eat because it tastes good, maybe they live off starlight?

    This is the Runequest (Glorantha) solution: the "elves" are
    basically treants, and thus photosynthetic. My problem with this is that
    elves are just too short compared to oak trees for this to be viable.
    However, consider the following idea: elves get some or most of their
    sustenance *directly from mebhaighl*. No need for realm spells or
    anything, just the need to live in areas where there's a lot of magical
    energy just being there and very slowly oozing off into the elves. This
    explanation also does a decent job for immortality, and not needing a
    bloodline to cast magic. One consequence of this is that if an elf goes
    to a province with a magic potential less than a certain level, they have
    to eat more. Maybe in a province with zero magic potential, they have to
    eat more than humans do to maintain the superior vitality!

    - --Ryan

  2. #12
    Robert Harper
    Guest

    Stupid Elf Tricks?

    For context, I run a non-Birthright campaign that uses Birthright domain
    rules etc (with a different explanation of Regency). I permit any
    nature-oriented culture to develop to level 4 without impairing Source. This
    includes wood and high elves, and druidic cultures in my campaign.

    This is predicated on assumptions about harmonious lifestyles, no
    overhunting, limited access to materials such as metal ores and stone
    (important for weapons, military units and fortification), greater use of
    plant and animal products (which may include fantasy products that
    substitute for metal and stone in some situations, but overall means using
    wooden and primitive weapons - my elves don't wear platemail).

    I believe it is realistic. Historically, the sources I rely on say that
    "low impact" cultures of hunter/gatherers could support up to 10 people per
    square mile. In a typical province (1000-1500 square miles according to the
    rulebook, p.33) that would be 10,000 to 15,000 people - or about level 4 -
    for an area rich in growth and animal life and with favourable climate.

    One could (in Birthright) suppose a combination of the ancient wisdom of
    elves (which presumably has had time to learn alot about nature) and magic
    can raise this to level 6.

    Personally, I prefer assume the affect of magic is simply to counterbalance
    malign supernatural influences and maintain production at roughly historical
    levels. Historically, hunters didn't have divination spells to help them
    (although they thought they did) but they also didn't have voraciously
    predatory rivals like owlbears, dragons, trolls etc. and similar hazards to
    contend with.

    IMHO, Trade is not a viable explanation, as the elves would be relying on
    some intensive agriculture civilization outside their own (which seems
    repugnant to them, and wouldn't have worked before there were such). There
    are spells that have considerable consequences for agricultural production -
    Plant Growth, but they are of a clerical and not wizardly bent (the wizard
    version of Plant Growth has no benefits for agriculture as the cleric
    version does), personally I prefer to keep the "life force
    restoring/affirming/boosting" magics in the clerical sphere and make sure
    wizardly approaches to these tasks are nasty necromantic ones.

    The "elves don't eat as much" argument is the best and most 'flavourful',
    although it what assumptions you want to make about whether elves are
    biological creatures fundamentally like or unlike others. If they don't
    "eat as much" I would only let them get away with that in natural
    surroundings. In cities, deserts, caves without rich soil, water, sunlight
    (i.e. what would support verdant plant growth) I would have them whither and
    die.

    At 02:07 PM 5/12/98 -0600, you wrote:
    >All right, a while ago on this list, I commented on the fact that the elven
    >domains support level 6 provinces without any evidence of organized
    agriculture.
    >So, I am know asking about how this might make sense. I see several
    >possibilities
    > 1.) The elves trade for the food they eat
    > This one is difficult because the elves have lousy foreign relations
    >(for example the realm of Lluabright is completely closed). Not to mention
    >that transporting that much food could get a little difficult.
    > 2.) The elves use magic to create the food they eat
    > All right this is at least in theory possible, with customized
    >wizard spells, or even simply with major creation spells. But, this implies
    >a lot of wizards; Do we really want that many elven wizards running around?
    > 3.) Elves don't need to eat like humans do
    > This is also viable, what with elves being immortal creatures of
    >starlight and faerie dust. Maybe they just don't need as much food as
    >humans do, maybe they only eat because it tastes good, maybe they live off
    >starlight?
    >
    >Okay, so there are the three possiblities that I saw, I would like to hear
    >from everyone, especially TSR folks, what do you think?

    __________________________________________________ _________________
    | |
    | We ask ourselves if there is a God, how can this happen? |
    | Better to ask, if there is a God, must it be sane? |
    | |
    | Lucien LaCroix |
    |_________________________________________________ __________________|

  3. #13
    Ryan B. Caveney
    Guest

    Stupid Elf Tricks?

    On Tue, 12 May 1998, James Ruhland wrote:
    >
    > I'd like to offer a (minor) amendment to that, though:
    > Elves can walk up slopes, but they can't walk up cliffs. Nor are they
    > immune to, say, quicksand, or avalanches. However, that other junk, sure.

    Sure -- it needs to be a grade of less than 45 degrees, or
    something like that. And yes, if there are rocks rolling down the hill
    towards them, they get crushed. But they can walk on very precariously
    balanced or fragile rock/snow piles without *causing* an avalanche.

    - --Ryan

  4. #14
    KirbyRanma
    Guest

    Stupid Elf Tricks?

    "All right, a while ago on this list, I commented on the fact that the elven
    domains support level 6 provinces without any evidence of organized
    agriculture. So, I am know asking about how this might make sense. I see
    several possibilities:
    [...]
    3.) Elves don't need to eat like humans do."


    A good rule to remember is that elves are more tied to nature than humans
    are. They don't need an "organized agriculture" to keep fed. The woods are
    filled with animals such as mice, wolves, bears, owls, rabbits, etc. and they
    don't have to have an "organized agriculture" to survive. Most elves will eat
    fruits and vegetables before they'll eat meat. And when they do eat meat, it
    isn't nearly as much as humans would eat. Something to keep in mind: elves
    have "cities" in the forests, but they don't chop down trees to get them.

    Take care,
    Kirby

  5. #15
    E Gray
    Guest

    Stupid Elf Tricks?

    - -----Original Message-----
    From: KirbyRanma
    To: birthright@MPGN.COM
    Date: Tuesday, May 12, 1998 10:25 PM
    Subject: Re: [BIRTHRIGHT] - Stupid Elf Tricks?



    > 3.) Elves don't need to eat like humans do."

    > A good rule to remember is that elves are more tied to nature than
    humans
    >are. They don't need an "organized agriculture" to keep fed.

    Neither do Humans, there are even a few Hunter-Gatherer cultures still
    extant today, but what happens? Well, those with organized agriculture
    are able to support higher populations at a greater density, and so they
    tend to win out in the end.

  6. #16
    KirbyRanma
    Guest

    Stupid Elf Tricks?

    "Neither do Humans, there are even a few Hunter-Gatherer cultures still extant
    today, but what happens? Well, those with organized agriculture are able to
    support higher populations at a greater density, and so they tend to win out
    in the end."

    Actually, there are quite a few cultures that are like elves are today.
    They live in trees and they don't have an organized agriculture. They have
    survived all that life has thrown at them. They consider themselves winners
    as well. It also depends on what you're talking about when you say "[those
    with organized agriculture] tend to win out in the end." What is winning?
    Having a population of 100,000 people living within a few square miles of each
    other? Elves like the forests and don't want to have a million elves living
    there if it means chopping down the trees. That is their victory by
    succeeding in forests where the humans don't.

    Take care,
    Kirby

  7. #17
    Trankel Al Ker
    Guest

    Stupid Elf Tricks?

    At 01:56 PM 14/05/98 +0200, MANTA wrote:
    >
    >P.S. What do you guys think about the bearded elf onpg 68 of the Rjurik
    >Highlands? Is it swiched with Storm Holtson on the next page or don´t the
    >guys at TSR explained the basics to the artist? (He´s got some fine art but
    >that´s a huge flaw!)

    Hehehehe.. and I thought that that was the reason he was so handsome! =).
    In the description it says that he's one of the more attractive elves alive.

    Actually, in my group, if you're an elf and you've 16 of Charisma (or
    more) you have a bear! =) (just a funny thought)...


    Trankel Al Ker
    Lord of the Brotherhood of the Black Tulipan

  8. #18
    E Gray
    Guest

    Stupid Elf Tricks?

    - -----Original Message-----
    From: KirbyRanma
    To: birthright@MPGN.COM
    Date: Tuesday, May 12, 1998 11:07 PM
    Subject: Re: [BIRTHRIGHT] - Stupid Elf Tricks?


    >"Neither do Humans, there are even a few Hunter-Gatherer cultures still
    extant
    >today, but what happens? Well, those with organized agriculture are able
    to
    >support higher populations at a greater density, and so they tend to win
    out
    >in the end."
    >
    > Actually, there are quite a few cultures that are like elves are
    today.

    Quite a few? Not compared to the numbers of non-HG types.

    >They live in trees and they don't have an organized agriculture.

    ? Yes, there are some like that, however there are others such as
    the Bushmen of the Kalahari desert, who most certainly don't live
    in Trees, plus certain Australian Aborigines groups.

    > They have survived all that life has thrown at them. They consider
    > themselves winners as well.

    That they do. However, that's a cultural position, not an objective
    one.. And let's do stay out of the argument of agricultural vs
    Hunter-Gatherer,
    as that wouldn't help anyone.

    > It also depends on what you're talking about when you say "[those
    >with organized agriculture] tend to win out in the end." What is winning?

    Survival. There are far more dead H-G cultures than ones that adopted
    Agriculture.


    >Having a population of 100,000 people living within a few square miles of
    each
    >other? Elves like the forests and don't want to have a million elves
    living
    >there if it means chopping down the trees. That is their victory by
    >succeeding in forests where the humans don't.

    Of course, if the humans manage to kill off all the elves, or force them
    into smaller areas(and reduced populations), that's a form of winning
    as well.

  9. #19
    Ryan B. Caveney
    Guest

    Stupid Elf Tricks?

    On Thu, 14 May 1998, MANTA wrote:
    > the survival of elves depends on humans? If that would be true, how did
    > they survive before the arrival of humans? Fed by the Dwarves? Goblins
    > (yuk!)? I don´t think so.

    Well, the golden age of elves in Cerilia was indeed a slave empire
    built on the backs of the goblins and kobolds. What exactly the Sidhelien
    used them for is unclear... mining? cannon fodder? Farming seems a
    likely explanation if it were not for the fact that this was several
    thousand years before humans arrived on the continent (and probably before
    humans invented agriculture anyway), so it is unlikely that the elves had
    even conceived of the idea of farming.

    > > nourishing -- a pint of wild strawberries from a province (9) could feed
    > > a human well for a day, too.
    >
    > I don´t think that whatever link exists between the elves and their forests
    > (that someway keeps them alive in ways unthought(sp?) by any mortal - the
    > fact they don´t need to sleep or eat(?)) can work as well for ANY human.
    > There´s got to be some secret way only known by them (and maybe it´s just
    > natural).

    I don't like this one of my theories either -- I just thought I'd
    put it out there with the rest. =)

    > How DO they do it?? Can the secret of imortality be learned? Can humans
    > learn it? What would hapen then?

    I would say they hardly know themselves. What do we know even
    today about how we sleep, for example? Surely not enough to teach someone
    else *how*.
    If humans did become immortal, they would need to become more
    elven to survive: they'd need to drastically lower their birth rate, and
    pay a lot more attention to the health of the land and sustainability of
    development.

    > > However, consider the following idea: elves get some or most of their
    > > sustenance *directly from mebhaighl*. No need for realm spells or
    > > anything, just the need to live in areas where there's a lot of magical
    > > energy just being there and very slowly oozing off into the elves. This
    >
    > I like this explanation A LOT!!

    Thank you. =)

    > They´re in tune with Nature - they ARE sentinent Nature.

    Well put. This is very much my feeling. It also means that the
    elves are right when they say that they are the guardians of Nature.
    There's a spell from the Chronomancer accessory that also agrees, in a
    sense: Articus's Devolutionary Warrior does not work on elves. The spell
    description says a popular explanation for this is that the elves did not
    in fact evolve from anything: they just sprang into being fully formed
    some long time ago. One interesting question is when... I know the answer
    for my campaign, but that's something each DM should decide and probably
    keep secret from the players -- the universe should not necessarily be
    that well understood. ;)

    > The question is: can humans learn their secret? I say yes, but... the elves

    I say no -- it's simply a question of biology. Can a tiger learn
    to be an eagle?

    > P.S. What do you guys think about the bearded elf onpg 68 of the Rjurik
    > Highlands?

    It bothers me quite a a bit.

    > Is it swiched with Storm Holtson on the next page

    That is an interesting suggestion... I'll have to look more
    closely, but I like it so far.

    - --Ryan

  10. #20
    MANTA
    Guest

    Stupid Elf Tricks?

    - ----------
    > On Tue, 12 May 1998, Pieter A de Jong wrote:
    > > 1.) The elves trade for the food they eat
    >
    > Not a chance. Depend for their very survival on outsiders?
    > They're too proud and too smart to do that.
    >


    I compleetly agree with this. What sense would make the "gheallie Sidhe" if
    the survival of elves depends on humans? If that would be true, how did
    they survive before the arrival of humans? Fed by the Dwarves? Goblins
    (yuk!)? I don´t think so.


    > > 2.) The elves use magic to create the food they eat
    >
    > This can be a very subtle point: Nature *likes* elves, and cuts
    > them all sorts of slack. I'd say elven forests are bursting with life,
    > and the land can simply support more people. Consider that the magic
    > potential of a province is a measure of the vitality of the land itself:
    > you get a much better crop of *wild* wheat just springing up between the
    > trees in a forest province with a source (9) than can be sowed by humans
    > in a plains province (5/0). Well, make that better in the sense of more
    > nourishing -- a pint of wild strawberries from a province (9) could feed
    > a human well for a day, too.
    >

    I don´t think that whatever link exists between the elves and their forests
    (that someway keeps them alive in ways unthought(sp?) by any mortal - the
    fact they don´t need to sleep or eat(?)) can work as well for ANY human.
    There´s got to be some secret way only known by them (and maybe it´s just
    natural).
    How DO they do it?? Can the secret of imortality be learned? Can humans
    learn it? What would hapen then?

    > > 3.) Elves don't need to eat like humans do
    > > Maybe they just don't need as much food as humans do,
    >
    > That is certainly the attitude of the Complete Book of Elves.
    >
    > > maybe they only eat because it tastes good, maybe they live off
    starlight?
    >
    > This is the Runequest (Glorantha) solution: the "elves" are
    > basically treants, and thus photosynthetic. My problem with this is that
    > elves are just too short compared to oak trees for this to be viable.
    > However, consider the following idea: elves get some or most of their
    > sustenance *directly from mebhaighl*. No need for realm spells or
    > anything, just the need to live in areas where there's a lot of magical
    > energy just being there and very slowly oozing off into the elves. This
    > explanation also does a decent job for immortality, and not needing a
    > bloodline to cast magic. One consequence of this is that if an elf goes
    > to a province with a magic potential less than a certain level, they have
    > to eat more. Maybe in a province with zero magic potential, they have to
    > eat more than humans do to maintain the superior vitality!
    >
    > --Ryan
    >

    I like this explanation A LOT!!
    Elves get their sustenance, ability to cast true magic (and why not the
    imortality?) directly from mebhaighl. They´re in tune with Nature - they
    ARE sentinent Nature.
    The question is: can humans learn their secret? I say yes, but... the elves
    won´t EVER teach them.( The potential for misuse of these powers by humans
    are HUGE).


    Just my 2 escudos
    MANTA
    ip209007@ip.pt

    P.S. What do you guys think about the bearded elf onpg 68 of the Rjurik
    Highlands? Is it swiched with Storm Holtson on the next page or don´t the
    guys at TSR explained the basics to the artist? (He´s got some fine art but
    that´s a huge flaw!)

Thread Information

Users Browsing this Thread

There are currently 3 users browsing this thread. (0 members and 3 guests)

Similar Threads

  1. Bag of Tricks
    By Arjan in forum Main
    Replies: 0
    Last Post: 11-05-2011, 01:01 AM
  2. Bag of Tricks (Wondrous Item)
    By Arjan in forum D20 system reference document
    Replies: 0
    Last Post: 05-19-2007, 10:05 PM
  3. Stupid Question
    By cvgawde in forum BRCS 3.0/3.5 Edition
    Replies: 5
    Last Post: 09-09-2006, 04:41 AM
  4. Stupid Drunk Orcs
    By NinjaCorps in forum A Bards Tale
    Replies: 0
    Last Post: 06-26-2003, 03:45 AM
  5. not to be stupid....
    By marcum uth mather in forum Birthright.net support
    Replies: 1
    Last Post: 02-13-2003, 05:52 PM

Tags for this Thread

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  
BIRTHRIGHT, DUNGEONS & DRAGONS, D&D, the BIRTHRIGHT logo, and the D&D logo are trademarks owned by Wizards of the Coast, Inc., a subsidiary of Hasbro, Inc., and are used by permission. ©2002-2010 Wizards of the Coast, Inc.