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Thread: Sea Trade Routes
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10-31-1998, 04:17 AM #1
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Sea Trade Routes
Question for you..
When creating a sea trade route, the starting port can be a coastal or
river province
of level 4 or higher, but the rule book says: "the other end must be a
coastal province ending within a months sail of the port". Does that mean
provinces next to rivers with a port cannot finish a sea trade route?
Example:
Endier wants to create a trade route from its sole province, down the Tour
River, across
the straights, and back up the Spider River and end at Caercas in Roesone.
Makes sense to me, as long as there are two ports, coastal or river
province, that has
a port for ships, the trade route should be able to run.
Maybe they meant to say is that a sea trade route must end in a province
with a port.
In Medoere, Alamier is on the coast, but doesn't have a port, so no sea
trade route.
Any ideas or suggestions?
Eric
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10-31-1998, 10:52 PM #2Pieter SleijpenGuest
Sea Trade Routes
Craig Dalrymple wrote:
>
> I would not worry much if a player regent wanted to do this as far as
> questioning the rules supporting it; but I would question the
> logistics of it. It would be far easier to maintain a land route from
> Endier and Rosesone. There would be no time savings by water, barring
> any hostile nations in between.
>
Trade routes by water would not always be to save time, though it can be
a lot faster then trade routes by land (even if the distance over land
is a lot shorter - think mountains, jungles, swamps, hills). The largest
benefit is that a ship can transport a lot more goods for less money.
You also do not need to build a road and their is no upkeep costs for a
river.
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10-31-1998, 11:48 PM #3Craig DalrympleGuest
Sea Trade Routes
- -----Original Message-----
From: Eric
To: birthright@MPGN.COM
Date: Saturday, October 31, 1998 1:27 PM
Subject: [BIRTHRIGHT] - Sea Trade Routes
>Question for you..
>
>When creating a sea trade route, the starting port can be a coastal or
>river province
>of level 4 or higher, but the rule book says: "the other end must be a
>coastal province ending within a months sail of the port". Does that mean
>provinces next to rivers with a port cannot finish a sea trade route?
>Example:
>
>Endier wants to create a trade route from its sole province, down the Tour
>River, across
>the straights, and back up the Spider River and end at Caercas in Roesone.
I would not worry much if a player regent wanted to do this as far as
questioning
the rules supporting it; but I would question the logistics of it. It would
be far easier to
maintain a land route from Endier and Rosesone. There would be no time
savings
by water, barring any hostile nations in between.
I do mandate a port between each seaborn trade route though
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