D20:Evil Domain Cleric Domain
[top]EVIL DOMAIN
Granted Power: You cast evil spells at +1 caster level.
Evil Domain Spells
*Cast as an evil spell only.
System Reference Document
Evil Domain Spells
- 1 Protection from Good: +2 to AC and saves, counter mind control, hedge out elementals and outsiders.
- 2 DesecrateM: Fills area with negative energy, making undead stronger.
- 3 Magic Circle against Good: As protection spells, but 10-ft. radius and 10 min./level.
- 4 Unholy Blight: Damages and sickens good creatures.
- 5 Dispel Good: +4 bonus against attacks by good creatures.
- 6 Create UndeadM: Create ghouls, ghasts, mummies, or mohrgs.
- 7 Blasphemy: Kills, paralyzes, weakens, or dazes nonevil subjects.
- 8 Unholy AuraF: +4 to AC, +4 resistance, SR 25 against good spells.
- 9 Summon Monster IX*: Calls extraplanar creature to fight for you.
*Cast as an evil spell only.
System Reference Document
This article is a D20 reference page The System Reference Document is a comprehensive toolbox consisting of rules, races, classes, feats, skills, various systems, spells, magic items, and monsters compatible with the d20 System version of Dungeons & Dragons and various other roleplaying games from Wizards of the Coast. |
Created by Last edited by , 10-23-2011 at 12:04 PM 0 Comments, 5,392 Views |
, 08-26-2007 at 03:07 PM
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