D20:Hobgoblin Creature
[top]HOBGOBLIN
CR 1/2 | ||
---|---|---|
HP 6, hd1d8+2 Initiative +1AC 15 (+1 Dex, +3 studded leather, +1 light shield), touch 11, flat-fooded 14 Fort +4, Ref +1, Will ?1 Speed 30 ft. (6 squares) Spot , Listen | ||
Standard attacks BAB +1, Grapple +2 | ||
Attacks | ||
Full attack: Longsword +2 melee (1d8+1/19?20) or javelin +2 ranged (1d6+1) | ||
Special Attacks/Qualities | ||
? | ||
Darkvision 60 ft. | ||
Skills Hide +3, Listen +2, Move Silently +3, Spot +2 | ||
Feats Alertness | ||
Str 13 Con 14 Dex 13 Int 10 Wis 9 Cha 8 | ||
Alignment Usually lawful evil, Environment Warm hills, Organisation Gang (4?9), band (10?100 plus 50% noncombatants plus 1 3rd-level sergeant per 20 adults and 1 leader of 4th?6th level), warband (10?24), or tribe (30?300 plus 50% noncombatants plus 1 3rd-level sergeant per 20 adults, 1 or 2 lieutenants of 4th or 5th level, 1 leader of 6th?8th level, 2?4 dire wolves, and 1?4 ogres or 1?2 troll) |
Hobgoblins are larger cousins of goblins. Hobgoblins? hair color ranges from dark reddish-brown to dark gray. They have dark orange or red-orange skin. Large males have blue or red noses. Hobgoblins? eyes are yellowish or dark brown, while their teeth are yellow. Their garments tend to be brightly colored, often blood red with black-tinted leather. Their weaponry is kept polished and in good repair. Hobgoblins speak Goblin and Common. Most hobgoblins encountered outside their homes are warriors; the information in the statistics block is for one of 1st level.
[top]COMBAT
These creatures have a strong grasp of strategy and tactics and are capable of carrying out sophisticated battle plans. Under the leadership of a skilled strategist or tactician, their discipline can prove a deciding factor. Hobgoblins hate elves and attack them first, in preference to other opponents.
Skills: Hobgoblins have a +4 racial bonus on Move Silently checks.
The hobgoblin warrior presented here had the following ability scores before racial adjustments: Str13, Dex11, Con12, Int10, Wis9, Cha8.
Skills: Hobgoblins have a +4 racial bonus on Move Silently checks.
The hobgoblin warrior presented here had the following ability scores before racial adjustments: Str13, Dex11, Con12, Int10, Wis9, Cha8.
[top]HOBGOBLIN CHARACTERS
Hobgoblin characters possess the following racial traits.
SEE WIKIPEDIA ENTRY: Hobgoblin
System Reference Document -> List of Creatures (SRD)
- +2 Dexterity, +2 Consitution.
- A hobgoblin?s base land speed is 30 feet.
- Darkvision out to 60 feet.
- +4 racial bonus on Move Silently checks.
- Automatic Languages: Common, Goblin. Bonus Languages: Draconic, Dwarven, Infernal, Giant, Orc.
- Favored Class: Fighter.
- Level adjustment +1.
SEE WIKIPEDIA ENTRY: Hobgoblin
System Reference Document -> List of Creatures (SRD)
This article is a D20 reference page The System Reference Document is a comprehensive toolbox consisting of rules, races, classes, feats, skills, various systems, spells, magic items, and monsters compatible with the d20 System version of Dungeons & Dragons and various other roleplaying games from Wizards of the Coast. |
Category: CR1/2 | Creature | D20 | Evil Alignment | Goblinoid Subtype | Hills Terrain | Humanoid Type | LA1 | Lawful Alignment | Medium Size | Race | SRD | Warm Climate
Created by Last edited by , 10-23-2011 at 12:01 PM 0 Comments, 10,161 Views |
, 05-20-2007 at 10:05 AM
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