D20:Favorable and Unfavorable Conditions Rules
[top]Favorable and Unfavorable Conditions
Attacker is . . . | Melee | Ranged |
---|---|---|
Dazzled | ?1 | ?1 |
Entangled | ?21 | ?21 |
Flanking defender | +2 | ? |
Invisible | +22 | +22 |
On higher ground | +1 | +0 |
Prone | ?4 | ?3 |
Shaken or frightened | ?2 | ?2 |
Squeezing through a space | ?4 | ?4 |
|
Defender is . . . | Melee | Ranged |
---|---|---|
Behind cover | +4 | +4 |
Blinded | ?21 | ?21 |
Concealed or invisible | ? See Concealment ? | |
Cowering | ?21 | ?21 |
Entangled | +02 | +02 |
Flat-footed (such as surprised, balancing, climbing) | +01 | +01 |
Grappling (but attacker is not) | +01 | +01, 3 |
Helpless (such as paralyzed, sleeping, or bound) | ?44 | +04 |
Kneeling or sitting | ?2 | +2 |
Pinned | ?44 | +04 |
Prone | ?4 | +4 |
Squeezing through a space | ?4 | ?4 |
Stunned | ?21 | ?21 |
|
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This article is a D20 reference page The System Reference Document is a comprehensive toolbox consisting of rules, races, classes, feats, skills, various systems, spells, magic items, and monsters compatible with the d20 System version of Dungeons & Dragons and various other roleplaying games from Wizards of the Coast. |
Created by Last edited by , 10-23-2011 at 12:00 PM 0 Comments, 5,284 Views |
, 05-20-2007 at 01:28 AM
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