D20:Mislead Spell
Mislead
Brd 5, Luck 6, Sor/Wiz 6, Trickery 6
S
1 standard action
Close (25 ft. + 5 ft./2 levels)
You/one illusory double
1 round/level (D) and concentration + 3 rounds; see text
None or Will disbelief (if interacted with); see text
The illusory double lasts as long as you concentrate upon it, plus 3 additional rounds. After you cease concentration, the illusory double continues to carry out the same activity until the duration expires. The greater invisibility lasts for 1 round per level, regardless of concentration.
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This article is a D20 reference page The System Reference Document is a comprehensive toolbox consisting of rules, races, classes, feats, skills, various systems, spells, magic items, and monsters compatible with the d20 System version of Dungeons & Dragons and various other roleplaying games from Wizards of the Coast. |
Created by Last edited by , 10-23-2011 at 11:57 AM 0 Comments, 4,585 Views |
, 05-19-2007 at 11:04 PM
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