[top]TROLL HUNTER

Troll HunterTroll Hunter, 6th-Level Ranger
Large (Giant)
CR 11
HP 130, hd6d8+6d8+72
AC 21 (?1 size, +1 Dex, +6 natural, +5 +1 chain shirt),, touch 10, flat-fooded 20
Fort +16, Ref +8, Will +8
Speed 30 ft. (6 squares)
Initiative +1
Spot , Listen
Standard attacks
BAB +10, Grapple +21
Attacks
Full attack: 2 claws +16 melee (1d6+7) and bite +11 melee (1d6+3); or +1 Battleaxe +17/+12 melee (2d6+8/x3) and claw +12 melee (1d6+3) and bite +12 (1d6+3); or javelin +10 ranged (1d8+7)
Special Attacks/Qualities
Rend 2d6+10, spells
Darkvision 90 ft., favored enemy elves (+4), favored enemy humans (+2), low-light vision, regeneration 5, scent, wild empathy
Skills Knowledge (nature) +6, Knowledge (dungeoneering) +6, Listen +13, Move Silently +9, Search +6, Spot +13, Survival +11 (+13 above- or underground and following tracks)
Feats Alertness, Cleave, EnduranceB, Improved Natural Armor, Improved Two-Weapon FightingB, Iron Will, Power Attack, TrackB, Two-Weapon FightingB
Str 25
Con 22
Dex 12
Int 10
Wis 15
Cha 10
Alignment Usually chaotic evil,
Environment Cold mountains,
Organisation Solitary


Trolls walk upright but hunched forward with sagging shoulders. Their gait is uneven, and when they run, their arms dangle and drag along the ground. For all this seeming awkwardness, trolls are very agile.
A typical adult troll stands 9 feet tall and weighs 500 pounds. Females are slightly larger than males. A troll?s rubbery hide is moss green, mottled green and gray, or putrid gray. The hair is usually greenish black or iron gray.
Some trolls, more cunning than most, are not satisfied with merely eating civilized beings but train to hunt them relentlessly. These troll hunters are fearsome rangers who focus on slaying and devouring humanoid prey.
Trolls speak Giant.

[top]COMBAT

Trolls have no fear of death: They launch themselves into combat without hesitation, flailing wildly at the closest opponent. Even when confronted with fire, they try to get around the flames and attack.
Rend (Ex): If a troll hits with both claw attacks, it latches onto the opponent?s body and tears the flesh. This attack automatically deals an additional 2d6+10 points of damage.
Regeneration (Ex): Fire and acid deal normal damage to a troll. If a troll loses a limb or body part, the lost portion regrows in 3d6 minutes. The creature can reattach the severed member instantly by holding it to the stump.
A troll hunter makes full use of its scent ability to track its favored enemies and generally prefers to hunt in darkness.
The troll hunter uses its limited repertoire of spells to protect itself from damaging forms of energy and to immobilize enemies.
Typical Ranger Spells Prepared (2; save DC 12 + spell level): 1st?entangle, resist energy.
SEE WIKIPEDIA ENTRY: Troll

System Reference Document -> List of Creatures (SRD)
 
This article is a D20 reference page
The System Reference Document is a comprehensive toolbox consisting of rules, races, classes, feats, skills, various systems, spells, magic items, and monsters compatible with the d20 System version of Dungeons & Dragons and various other roleplaying games from Wizards of the Coast.
 

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