D20:Dream Spell
Dream
Brd 5, Sor/Wiz 5
V, S
1 minute
Unlimited
One living creature touched
See text
None
Yes
Once the message is delivered, the messenger?s mind returns instantly to its body. The duration of the spell is the time required for the messenger to enter the recipient?s dream and deliver the message.
If the recipient is awake when the spell begins, the messenger can choose to wake up (ending the spell) or remain in the trance. The messenger can remain in the trance until the recipient goes to sleep, then enter the recipient?s dream and deliver the message as normal. A messenger that is disturbed during the trance comes awake, ending the spell.
Creatures who don?t sleep (such as elves, but not half-elves) or don?t dream cannot be contacted by this spell.
The messenger is unaware of its own surroundings or of the activities around it while in the trance. It is defenseless both physically and mentally (always fails any saving throw) while in the trance.
Back to System Reference Document → Spells.
This article is a D20 reference page The System Reference Document is a comprehensive toolbox consisting of rules, races, classes, feats, skills, various systems, spells, magic items, and monsters compatible with the d20 System version of Dungeons & Dragons and various other roleplaying games from Wizards of the Coast. |
Created by Last edited by , 10-23-2011 at 11:55 AM 0 Comments, 8,140 Views |
, 03-31-2007 at 01:44 PM
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