Stat Blocks:Balor D20
CR 20 | ||
---|---|---|
HP 290, hd20d8+200 Initiative +11AC 35 (?1 size, +7 Dex, +19 natural), touch 16, flat-fooded 28 Fort +22, Ref +19, Will +19 Speed 40 ft. (8 squares), fly 90 ft. (good) Spot , Listen | ||
Standard attacks BAB +20, Grapple +36 | ||
Attacks | ||
Full attack: +1 vorpal longsword +31/+26/+21/+16 melee (2d6+8/19?20) and +1 flaming whip +30/+25 melee (1d4+4 plus 1d6 fire plus entangle); or 2 slams +31 melee (1d10+7) | ||
Special Attacks/Qualities | ||
Death throes, entangle, spell-like abilities, summon demon, vorpal sword | ||
Damage reduction 15/cold iron and good, darkvision 60 ft., flaming body, immunity to electricity, fire, and poison, resistance to acid 10 and cold 10, spell resistance 28, telepathy 100 ft., true seeing | ||
Skills Bluff +31, Concentration +33, Diplomacy +35, Disguise +8 (+10 acting), Hide +26, Intimidate +33, Knowledge (any two) +30, Listen +38, Move Silently +30, Search +30, Sense Motive +30, Spellcraft +30 (+32 scrolls), Spot +38, Survival +7 (+9 following tracks), Use Magic Device +31 (+33 scrolls) | ||
Feats Cleave, Improved Initiative, Improved Two-Weapon Fighting, Power Attack, Quicken Spell-Like Ability (telekinesis), Two-Weapon Fighting, Weapon Focus (longsword) | ||
Str 35 Con 31 Dex 25 Int 24 Wis 24 Cha 26 | ||
Alignment Always chaotic evil, Environment A chaotic evil-aligned plane, Organisation Solitary or troupe (1 balor, 1 marilith, and 2?5 hezrous) |
[noinclude][/noinclude]
Created by 0 Comments, 2,103 Views |
, 11-13-2011 at 06:43 PM
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