Stat Blocks:Hezrou D20

Hezrou
CR 11
HP 138, hd10d8+93
AC 23 (?1 size, +14 natural), touch 9, flat-fooded 23
Fort +16, Ref +7, Will +9
Speed 30 ft. (6 squares)
Initiative +0
Spot , Listen
Standard attacks
BAB +10, Grapple +19
Attacks
Full attack: Bite +14 melee (4d4+5) and 2 claws +9 melee (1d8+2)
Special Attacks/Qualities
Spell-like abilities, stench, improved grab, summon demon
Damage reduction 10/good, darkvision 60 ft., immunity to electricity and poison, resistance to acid 10, cold 10, and fire 10, spell resistance 19, telepathy 100 ft.
Skills Climb +18, Concentration +22, Hide +13, Escape Artist +13, Intimidate +17, Listen +23, Move Silently +13, Search +15, Spellcraft +15, Spot +23, Survival +2 (+4 following tracks), Use Rope +0 (+2 with bindings)
Feats Blind Fight, Cleave, Power Attack, Toughness
Str 21
Con 29
Dex 10
Int 14
Wis 14
Cha 18
Alignment Always chaotic evil,
Environment A chaotic evil-aligned plane,
Organisation Solitary or gang (2?4)

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