D20:Athach Creature
[top]ATHACH
Huge (Aberration) CR 8 | ||
---|---|---|
HP 133, hd14d8+70 Initiative +1AC 20 (?2 size, +1 Dex, +3 hide armor, +8 natural), touch 9, flat-fooded 19 Fort +9, Ref +5, Will +10 Speed 35 ft. in hide armor (7 squares); base speed 50 ft. Spot , Listen | ||
Standard attacks BAB +10, Grapple +26 Attack:Morningstar +16 melee (3d6+8) or rock +9 ranged (2d6+8) | ||
Attacks | ||
Full attack: Morningstar +12/+7 melee (3d6+8), and 2 morningstars +12 melee (3d6+4), and bite +12 melee (2d8+4 plus poison); or rock +5 ranged (2d6+8), and 2 rocks +5 ranged (2d6+4) | ||
Special Attacks/Qualities | ||
Poison | ||
Darkvision 60 ft. | ||
Skills Climb +9, Jump +18, Listen +7, Spot +7 | ||
Feats Alertness, Cleave, Multiweapon Fighting, Power Attack, Weapon Focus (bite) | ||
Str 26 Con 21 Dex 13 Int 7 Wis 12 Cha 6 | ||
Alignment Often chaotic evil, Environment Temperate hills, Organisation Solitary, gang (2?4), or tribe (7?12) |
The athach is a hulking, misshapen biped. An adult stands some 18 feet tall and weighs about 4,500 pounds. Athachs speak a crude dialect of Giant.
[top]COMBAT
Athachs charge into melee combat unless their opponents are out of reach, in which case they throw rocks. They sometimes try to overrun armored opponents to reach unarmored opponents in back ranks. With its first few melee attacks, an athach tends to flail about indiscriminately. After a few rounds, it concentrates on foes that have been hitting it most often and uses its bite on whoever has dealt it the most damage.
Poison (Ex): Injury, Fortitude DC 22, initial damage 1d6 Str, secondary damage 2d6 Str. The save DC is Consitution-based.
System Reference Document -> List of Creatures
Poison (Ex): Injury, Fortitude DC 22, initial damage 1d6 Str, secondary damage 2d6 Str. The save DC is Consitution-based.
System Reference Document -> List of Creatures
This article is a D20 reference page The System Reference Document is a comprehensive toolbox consisting of rules, races, classes, feats, skills, various systems, spells, magic items, and monsters compatible with the d20 System version of Dungeons & Dragons and various other roleplaying games from Wizards of the Coast. |
Category: Aberration Type | Chaotic Alignment | CR8 | Creature | D20 | Evil Alignment | Hills Terrain | Huge Size | LA5 | SRD | Temperate Climate
Created by Last edited by , 10-23-2011 at 11:57 AM 0 Comments, 11,649 Views |
, 05-19-2007 at 10:01 PM
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