D20:Fire Elemental, Primal Epic Creature
[top]PRIMAL FIRE ELEMENTAL
CR 35 | ||
---|---|---|
HP 944 hp, hd64d8+576 Initiative +22 (+14 Dex, +8 Superior Initiative)AC 64 (?8 size, +14 Dex, +48 natural), touch 16, flat-fooded 50 Fort +32, Ref +50, Will +28 Speed 50 ft. Spot , Listen | ||
Standard attacks BAB +48, Grapple +75 | ||
Attacks | ||
Full attack: 2 slams +55 (4d8+16 plus 4d8 fire) melee | ||
Special Attacks/Qualities | ||
Burn | ||
Elemental traits, DR 10/?, SR 42, fire immunity, cold vulnerability | ||
Skills Jump +19, Listen +48, Spot +57 | ||
Feats Alertness, Combat Reflexes, Dodge, Great fortitude, Improved Initiative, Iron Will, Lightning Reflexes, Mobility, Power Attack, Spring Attack, Weapon Finesse, Weapon Focus (slam), Epic: Blinding Speed, Dire Charge, Epic Prowess, (x2), Epic Toughness (x4), Epic Will, Superior Initiative | ||
Str 32 Con 28 Dex 39 Int 8 Wis 13 Cha 13 | ||
Alignment Usually neutral, Environment Any land, Organisation Solitary |
A primal fire elemental cannot enter water or any other nonflammable liquid. Unlike lesser fire elementals, a primal fire elemental may attempt to evaporate a lesser body of water if blocked. Fire elementals speak Ignan.
[top]COMBAT
Burn (Ex): Those hit by a primal fire elemental?s slam attack must succeed at a Reflex save (DC 51) or catch fire. The flame burns for 1d4 rounds. A burning creature can take a move-equivalent action to put out the flame. Creatures hitting a fire elemental with natural weapons or unarmed attacks take fire damage as though hit by the elemental?s attack, and also catch fire unless they succeed at a Reflex save. The DC is Consitution-based.
Elemental Traits: Immune to poison, sleep, paralysis, and stunning. Not subject to critical hits.
System Reference Document -> Epic Creatures (SRD)
Elemental Traits: Immune to poison, sleep, paralysis, and stunning. Not subject to critical hits.
System Reference Document -> Epic Creatures (SRD)
This article is a D20 reference page The System Reference Document is a comprehensive toolbox consisting of rules, races, classes, feats, skills, various systems, spells, magic items, and monsters compatible with the d20 System version of Dungeons & Dragons and various other roleplaying games from Wizards of the Coast. |
Category: Colossal Size | CR35 | Creature | D20 | Elemental Plane Of Fire | Elemental Type | Epic | Extraplanar Subtype | Fire Subtype | Neutral Alignment | SRD
Created by Last edited by , 10-23-2011 at 11:54 AM 0 Comments, 11,253 Views |
, 02-15-2007 at 02:40 AM
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