D20:Stone Golem Creature
[top]STONE GOLEM
Large (Construct) CR 11 | ||
---|---|---|
HP 107, hd14d10+30 Initiative ?1AC 26 (?1 size, ?1 Dex, +18 natural),, touch 8, flat-fooded 26 Fort +4, Ref +3, Will +4 Speed 20 ft. (4 squares) Spot , Listen | ||
Standard attacks BAB +10, Grapple +23 | ||
Attacks | ||
Full attack: 2 slams +18 melee (2d10+9) | ||
Special Attacks/Qualities | ||
Slow | ||
Construct traits, damage reduction 10/adamantine, darkvision 60 ft., immunity to magic, low-light vision | ||
Str 29 Con Dex 9 Int Wis 11 Cha 1 | ||
Alignment Always neutral, Environment Any, Organisation Solitary or gang (2?4) |
This golem has a humanoid body made from stone. A stone golem is 9 feet tall and weighs around 2,000 pounds. Its body is frequently stylized to suit its creator. For example, it might look like it is wearing armor, with a particular symbol carved on the breastplate, or have designs worked into the stone of its limbs.
[top]COMBAT
Stone golems are formidable opponents, being physically powerful and difficult to harm.
Slow (Su): A stone golem can use a slow effect, as the spell, as a free action once every 2 rounds. The effect has a range of 10 feet and a duration of 7 rounds, requiring a DC 17 Will save to negate. The save DC is Consitution-based.
Immunity to Magic (Ex): A stone golem is immune to any spell or spell-like ability that allows spell resistance. In addition, certain spells and effects function differently against the creature, as noted below.
A transmute rock to mud spell slows a stone golem (as the slow spell) for 2d6 rounds, with no saving throw, while transmute mud to rock heals all of its lost hit points.
A stone to flesh spell does not actually change the golem?s structure but negates its damage reduction and immunity to magic for 1 full round.
Slow (Su): A stone golem can use a slow effect, as the spell, as a free action once every 2 rounds. The effect has a range of 10 feet and a duration of 7 rounds, requiring a DC 17 Will save to negate. The save DC is Consitution-based.
Immunity to Magic (Ex): A stone golem is immune to any spell or spell-like ability that allows spell resistance. In addition, certain spells and effects function differently against the creature, as noted below.
A transmute rock to mud spell slows a stone golem (as the slow spell) for 2d6 rounds, with no saving throw, while transmute mud to rock heals all of its lost hit points.
A stone to flesh spell does not actually change the golem?s structure but negates its damage reduction and immunity to magic for 1 full round.
[top]CONSTRUCTION
A stone golem?s body is chiseled from a single block of hard stone, such as granite, weighing at least 3,000 pounds. The stone must be of exceptional quality, and costs 5,000 gp. Assembling the body requires a DC 17 Craft (sculpting) check or a DC 17 Craft (stonemasonry) check.
CL 14th; Craft Construct, antimagic field, geas/quest, class="errata" |
slow,
symbol of stunning, caster must be at least 14th level; Price 90,000 gp; Cost 50,000 gp + 3,400 XP.
SEE WIKIPEDIA ENTRY: Golem
System Reference Document -> List of Creatures (SRD)
CL 14th; Craft Construct, antimagic field, geas/quest, class="errata" |
slow,
symbol of stunning, caster must be at least 14th level; Price 90,000 gp; Cost 50,000 gp + 3,400 XP.
SEE WIKIPEDIA ENTRY: Golem
System Reference Document -> List of Creatures (SRD)
This article is a D20 reference page The System Reference Document is a comprehensive toolbox consisting of rules, races, classes, feats, skills, various systems, spells, magic items, and monsters compatible with the d20 System version of Dungeons & Dragons and various other roleplaying games from Wizards of the Coast. |
Category: Any Environment | Construct Type | CR11 | Creature | D20 | Golem | LA- | Large Size | Neutral Alignment | SRD
Created by Last edited by , 10-23-2011 at 11:59 AM 0 Comments, 7,365 Views |
, 05-20-2007 at 01:09 AM
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