D20:Baboon Creature
[top]BABOON
Medium (Animal) CR 1/2 | ||
---|---|---|
HP 5, hd1d8+1 Initiative +2AC 13 (+2 Dex, +1 natural), touch 12, flat-fooded 11 Fort +3, Ref +4, Will +1 Speed 40 ft. (8 squares), climb 30 ft. Spot , Listen | ||
Standard attacks BAB +0, Grapple +2 | ||
Attacks | ||
Full attack: Bite +2 melee (1d6+3) | ||
Special Attacks/Qualities | ||
? | ||
Low-light vision, scent | ||
Skills Climb +10, Listen +5, Spot +5 | ||
Feats Alertness | ||
Str 15 Con 12 Dex 14 Int 2 Wis 12 Cha 4 | ||
Alignment Always neutral, Environment Warm plains, Organisation Solitary or troop (10?40) |
Baboons are powerful and aggressive primates adapted to life on the ground. They prefer open spaces but climb trees to find safe places to rest overnight. A typical baboon is the size of a big dog.
Males can be 2 to 4 feet long and weigh as much as 90 pounds.
[top]COMBAT
Baboons usually attack in groups.
Skills: Baboons have a +8 racial bonus on Climb checks and can always choose to take 10 on Climb checks, even if rushed or threatened.
SEE WIKIPEDIA ENTRY: Baboon]
System Reference Document -> List of Creatures
Skills: Baboons have a +8 racial bonus on Climb checks and can always choose to take 10 on Climb checks, even if rushed or threatened.
SEE WIKIPEDIA ENTRY: Baboon]
System Reference Document -> List of Creatures
This article is a D20 reference page The System Reference Document is a comprehensive toolbox consisting of rules, races, classes, feats, skills, various systems, spells, magic items, and monsters compatible with the d20 System version of Dungeons & Dragons and various other roleplaying games from Wizards of the Coast. |
Category: Animal Type | CR1/2 | Creature | D20 | LA- | Medium Size | Neutral Alignment | Plains Terrain | SRD | Warm Climate
Created by Last edited by , 10-23-2011 at 11:57 AM 0 Comments, 10,521 Views |
, 05-19-2007 at 10:05 PM
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