D20:Centipede, Huge Monstrous Creature
[top]HUGE MONSTROUS CENTIPEDE
Huge (Vermin) CR 2 | ||
---|---|---|
HP 33, hd6d8+6 Initiative +2AC 16 (?2 size, +2 Dex, +6 natural),, touch 10, flat-fooded 14 Fort +6, Ref +4, Will +2 Speed 40 ft. (8 squares), climb 40 ft. Spot , Listen | ||
Standard attacks BAB +4, Grapple +15 | ||
Attacks | ||
Full attack: Bite +5 melee (2d6+4 plus poison) | ||
Special Attacks/Qualities | ||
Poison | ||
Darkvision 60 ft., vermin traits | ||
Skills Climb +11, Hide +2, Spot +4 | ||
Feats ? | ||
Str 17 Con 12 Dex 15 Int Wis 10 Cha 2 | ||
Alignment Always neutral, Environment Underground, Organisation Solitary or colony (2?5) |
Monstrous centipedes tend to attack anything that resembles food, biting with their jaws and injecting their poison.
Size | Fort DC | Damage |
---|---|---|
Huge | 14 | 1d6 Dex |
Skills: Monstrous centipedes have a +4 racial bonus on Spot checks, and a +8 racial bonus on Climb and Hide checks. They can use either their Strength or Dexterity modifier for Climb checks, whichever is higher. Monstrous scorpions can take 10 on Climb checks, even if threatened or distracted.
SEE WIKIPEDIA ENTRY: Centipede
System Reference Document -> List of Creatures (SRD)
This article is a D20 reference page The System Reference Document is a comprehensive toolbox consisting of rules, races, classes, feats, skills, various systems, spells, magic items, and monsters compatible with the d20 System version of Dungeons & Dragons and various other roleplaying games from Wizards of the Coast. |
Category: CR2 | Creature | D20 | Huge Size | LA- | Neutral Alignment | SRD | Underground Terrain | Vermin Type
Created by Last edited by , 10-23-2011 at 11:57 AM 0 Comments, 13,813 Views |
, 05-19-2007 at 11:05 PM
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