D20:Ethereal Marauder Creature
[top]ETHEREAL MARAUDER
Medium (Magical Beast (Extraplanar)) CR 3 | ||
---|---|---|
HP 11, hd2d10 Initiative +5AC 14 (+1 Dex, +3 natural), touch 11, flat-fooded 13 Fort +3, Ref +4, Will +1 Speed 40 ft. (8 squares) Spot , Listen | ||
Standard attacks BAB +2, Grapple +4 | ||
Attacks | ||
Full attack: Bite +4 melee (1d6+3) | ||
Special Attacks/Qualities | ||
? | ||
Darkvision 60 ft., ethereal jaunt | ||
Skills Listen +5, Move Silently +5, Spot +4 | ||
Feats Improved Initiative | ||
Str 14 Con 11 Dex 12 Int 7 Wis 12 Cha 10 | ||
Alignment Always neutral, Environment Ethereal Plane, Organisation Solitary |
Ethereal marauders live and hunt on the Ethereal Plane. Ethereal marauders? coloration ranges from bright blue to deep violet. An ethereal marauder stands about 4 feet tall, but its overall length is about 7 feet. It weighs about 200 pounds.
Ethereal marauders speak no known languages. Survivors of their attacks on the Material Plane claim that they emit an eerie, high whine that varies in pitch depending on the creature?s speed and health.
[top]COMBAT
Once a marauder locates prey, it shifts to the Material Plane to attack, attempting to catch its victim flat-footed. The creature bites its victim, then retreats quickly back to the Ethereal Plane. When badly hurt or wounded, a marauder escapes to its home plane rather than continuing the fight.
Ethereal Jaunt (Su): An ethereal marauder can shift from the Ethereal Plane to the Material Plane as a free action, and shift back again as a move action. The ability is otherwise identical with the ethereal jaunt spell (caster level 15th).
Skills: Ethereal marauders have a +2 racial bonus on Listen, Move Silently, and Spot checks.
System Reference Document -> List of Creatures (SRD)
Ethereal Jaunt (Su): An ethereal marauder can shift from the Ethereal Plane to the Material Plane as a free action, and shift back again as a move action. The ability is otherwise identical with the ethereal jaunt spell (caster level 15th).
Skills: Ethereal marauders have a +2 racial bonus on Listen, Move Silently, and Spot checks.
System Reference Document -> List of Creatures (SRD)
This article is a D20 reference page The System Reference Document is a comprehensive toolbox consisting of rules, races, classes, feats, skills, various systems, spells, magic items, and monsters compatible with the d20 System version of Dungeons & Dragons and various other roleplaying games from Wizards of the Coast. |
Category: CR3 | Creature | D20 | Ethereal Plane | Extraplanar Subtype | LA- | Magical Beast Type | Medium Size | Neutral Alignment | SRD
Created by Last edited by , 10-23-2011 at 12:00 PM 0 Comments, 9,476 Views |
, 05-20-2007 at 01:22 AM
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