D20:Praying Mantis, Giant Creature

[top]GIANT PRAYING MANTIS

Large (Vermin)
CR 3
HP 26, hd4d8+8
AC 14 (?1 size, ?1 Dex, +6 natural), touch 8, flat-fooded 14
Fort +6, Ref +0, Will +3
Speed 20 ft. (4 squares), fly 40 ft. (poor)
Initiative ?1
Spot , Listen
Standard attacks
BAB +3, Grapple +11
Attacks
Full attack: Claws +6 melee (1d8+4) and bite +1 melee (1d6+2)
Special Attacks/Qualities
Improved grab
Darkvision 60 ft., vermin traits
Skills Hide ?1*, Spot +6
Feats ?
Str 19
Con 15
Dex 8
Int ?
Wis 14
Cha 11
Alignment Always neutral,
Environment Temperate forests,
Organisation Solitary


This patient carnivore remains completely still as it waits for prey to come near.
Improved Grab (Ex): To use this ability, a giant praying mantis must hit with its claws attack. If it wins the ensuing grapple check, it establishes a hold and makes a bite attack as a primary attack (at its full +6 attack bonus).
Skills: A giant praying mantis has a +4 racial bonus on Hide and Spot checks. *Because of its camouflage, the Hide bonus increases to +12 when a mantis is surrounded by foliage.
SEE WIKIPEDIA ENTRY: Praying Mantis

System Reference Document -> List of Creatures (SRD)
 
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The System Reference Document is a comprehensive toolbox consisting of rules, races, classes, feats, skills, various systems, spells, magic items, and monsters compatible with the d20 System version of Dungeons & Dragons and various other roleplaying games from Wizards of the Coast.
 

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