D20:Align Weapon Spell
Align Weapon
Clr 2
Transmutation [see text]
V, S, DF
1 standard action
Touch
Weapon touched or fifty projectiles (all of which must be in contact with each other at the time of casting)
1 min./level
Will negates (harmless, object)
Yes (harmless, object)
You can?t cast this spell on a natural weapon, such as an unarmed strike.
When you make a weapon good, evil, lawful, or chaotic, align weapon is a good, evil, lawful, or chaotic spell, respectively.
Back to System Reference Document → Spells.
This article is a D20 reference page The System Reference Document is a comprehensive toolbox consisting of rules, races, classes, feats, skills, various systems, spells, magic items, and monsters compatible with the d20 System version of Dungeons & Dragons and various other roleplaying games from Wizards of the Coast. |
Category: Chaotic Effect | Cleric | D20 | Evil Effect | Good Effect | Lawful Effect | Spell | SRD | Transmutation
Created by Last edited by , 10-23-2011 at 11:56 AM 0 Comments, 8,951 Views |
, 05-19-2007 at 09:45 PM
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