D20:Ice Mephit Creature
[top]ICE MEPHIT
CR 3 | ||
---|---|---|
HP 13, hd3d8 Initiative +7AC 18 (+1 size, +3 Dex, +4 natural), touch 14, flat-fooded 15 Fort +3, Ref +6, Will +3 Speed 30 ft. (6 squares), fly 50 ft. (perfect) Spot , Listen | ||
Standard attacks BAB +3, Grapple ?1 | ||
Attacks | ||
Full attack: 2 claws +4 melee (1d3 plus 1d4 cold) | ||
Special Attacks/Qualities | ||
Breath weapon, spell-like abilities, summon mephit | ||
Damage reduction 5/magic, darkvision 60 ft., fast healing 2, immunity to cold, vulnerability to fire | ||
Skills Bluff +8, Escape Artist +9, Hide +13, Listen +6, Diplomacy +4, Disguise +2 (+4 acting), Move Silently +9, Spot +6, Use Rope +3 (+5 with bindings) | ||
Feats Dodge, Improved Initiative | ||
Str 10 Con 10 Dex 17 Int 6 Wis 11 Cha 15 | ||
Alignment Usually neutral, Environment Elemental Plane of Air, Organisation Solitary (1), gang (2?4 mephits of mixed types), or mob (5?12 mephits of mixed types) |
Ice mephits come from the Elemental Plane of Air.
Ice mephits have a cold, aloof demeanor. Each one is about 4 feet tall and weighs about 30 pounds.
Ice mephits speak Common and Auran.
[top]COMBAT
Breath Weapon (Su): 10-foot cone of ice shards, damage 1d4 cold, Reflex DC 12 half. Living creatures that fail their saves are tormented by frostbitten skin and frozen eyes unless they have immunity to cold or are otherwise protected. This effect imposes a ?4 penalty to AC and a ?2 penalty on attack rolls for 3 rounds. The save DC is Consitution-based and includes a +1 racial bonus.
Spell-Like Abilities: 1/hour?magic missile (caster level 3rd); 1/day?chill metal (DC 14, caster level 6th). The save DC is Charisma-based.
Fast Healing (Ex): An ice mephit heals only if it is touching a piece of ice of at least Tiny size or if the ambient temperature is 32°F. or below.
System Reference Document -> List of Creatures (SRD)
Spell-Like Abilities: 1/hour?magic missile (caster level 3rd); 1/day?chill metal (DC 14, caster level 6th). The save DC is Charisma-based.
Fast Healing (Ex): An ice mephit heals only if it is touching a piece of ice of at least Tiny size or if the ambient temperature is 32°F. or below.
System Reference Document -> List of Creatures (SRD)
This article is a D20 reference page The System Reference Document is a comprehensive toolbox consisting of rules, races, classes, feats, skills, various systems, spells, magic items, and monsters compatible with the d20 System version of Dungeons & Dragons and various other roleplaying games from Wizards of the Coast. |
Category: Air Subtype | Cohort | Cold Subtype | CR3 | Creature | D20 | Elemental Plane Of Air | Extraplanar Subtype | LA3 | Mephit | Neutral Alignment | Outsider Type | Small Size | SRD
Created by Last edited by , 10-23-2011 at 12:01 PM 0 Comments, 9,288 Views |
, 05-20-2007 at 10:15 AM
Tags for this Page
Similar Pages
-
Water Mephit (Creature)
By Arjan in forum D20 system reference documentComments: 0Last Post: 05-20-2007, 10:09 AM -
Earth Mephit (Creature)
By Arjan in forum D20 system reference documentComments: 0Last Post: 05-20-2007, 01:04 AM -
Dust Mephit (Creature)
By Arjan in forum D20 system reference documentComments: 0Last Post: 05-20-2007, 01:00 AM -
Ooze Mephit (Creature)
By Arjan in forum D20 system reference documentComments: 0Last Post: 05-19-2007, 11:18 PM -
Air Mephit (Creature)
By Arjan in forum D20 system reference documentComments: 0Last Post: 05-19-2007, 09:45 PM
Bookmarks