D20:Ant, Giant Soldier Creature

[top]GIANT ANT SOLDIER

Ant, Giant SoldierGiant Ant, Soldier
Medium (Vermin)
CR 2
HP 11, hd2d8+2
AC 17 (+7 natural),, touch 10, flat-fooded 17
Fort +4, Ref +0, Will +1
Speed 50 ft. (10 squares), climb 20 ft.
Initiative +0
Spot , Listen
Standard attacks
BAB +1, Grapple +3
Attacks
Full attack: Bite +3 melee (2d4+3)
Special Attacks/Qualities
Improved grab, acid sting
Scent, vermin traits
Skills Climb +10
Feats TrackB
Str 14
Con 13
Dex 10
Int
Wis 13
Cha 11
Alignment Always neutral,
Environment Temperate plains,
Organisation Solitary or gang (2?4)
Giant ants are among the hardiest and most adaptable vermin. Soldiers and workers are about 6 feet long, while queens can grow to a length of 9 feet.

[top]COMBAT

Acid Sting (Ex): A giant soldier ant has a stinger and an acid-producing gland in its abdomen. If it successfully grabs an opponent, it can attempt to sting each round (+3 attack bonus). A hit with the sting attack deals 1d4+1 points of piercing damage and 1d4 points of acid damage.
Improved Grab (Ex): To use this ability, a giant ant must hit with its bite attack. A giant soldier ant that wins the ensuing grapple check establishes a hold and can sting.
Skills: *Giant ants have a +4 racial bonus on Survival checks when tracking by scent and a +8 racial bonus on Climb checks. A giant ant can always choose to take 10 on Climb checks, even if rushed or threatened.
SEE WIKIPEDIA ENTRY: Ant

System Reference Document -> List of Creatures
 
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The System Reference Document is a comprehensive toolbox consisting of rules, races, classes, feats, skills, various systems, spells, magic items, and monsters compatible with the d20 System version of Dungeons & Dragons and various other roleplaying games from Wizards of the Coast.
 

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