D20:Lantern Archon Creature
[top]LANTERN ARCHON
CR 2 | ||
---|---|---|
HP 4, hd1d8 Initiative +4AC 15 (+1 size, +4 natural), touch 11, flat-fooded 15 Fort +2 (+6 against poison), Ref +2, Will +2 Speed Fly 60 ft. (perfect) (12 squares) Spot , Listen | ||
Standard attacks BAB +1, Grapple ?8 | ||
Attacks | ||
Full attack: 2 light rays +2 ranged touch (1d6) | ||
Special Attacks/Qualities | ||
Spell-like abilities | ||
Aura of menace, damage reduction 10/evil and magic, darkvision 60 ft., immunity to electricity and petrification, magic circle against evil, teleport, tongues | ||
Skills Concentration +4, Diplomacy +4, Knowledge (the planes) +2, Listen +4, Sense Motive +4, Spot +4 | ||
Feats Improved Initiative | ||
Str 1 Con 10 Dex 11 Int 6 Wis 11 Cha 10 | ||
Alignment Always lawful good, Environment A lawful good-aligned plane, Organisation Solitary, pair, or squad (3?5) |
Lantern archons appear as floating balls of light that glow about as brightly as a torch. Only their destruction can extinguish the glow, though they can try to hide it.
[top]COMBAT
A lantern archon has little reason to get within melee range. It usually hovers just close enough to bring the enemy within its aura of menace, then blasts away with its light rays. Lantern archons prefer to concentrate on a single opponent, seeking to reduce enemy numbers quickly.
Aura of Menace (Su): Will DC 12 negates.
Light Ray (Ex): A lantern archon?s light rays have a range of 30 feet. This attack overcomes damage reduction of any type.
Spell-Like Abilities At will?'aid detect evil, continual flame.'' Caster level 3rd.
System Reference Document -> List of Creatures (SRD)
Aura of Menace (Su): Will DC 12 negates.
Light Ray (Ex): A lantern archon?s light rays have a range of 30 feet. This attack overcomes damage reduction of any type.
Spell-Like Abilities At will?'aid detect evil, continual flame.'' Caster level 3rd.
System Reference Document -> List of Creatures (SRD)
This article is a D20 reference page The System Reference Document is a comprehensive toolbox consisting of rules, races, classes, feats, skills, various systems, spells, magic items, and monsters compatible with the d20 System version of Dungeons & Dragons and various other roleplaying games from Wizards of the Coast. |
Category: Archon Subtype | Celestial | CR2 | Creature | D20 | Extraplanar Subtype | Good Alignment | Good Subtype | LA- | Lawful Alignment | Lawful Good-Aligned Plane | Lawful Subtype | Outsider Type | Small Size | SRD
Created by Last edited by , 10-23-2011 at 12:02 PM 0 Comments, 10,758 Views |
, 05-20-2007 at 10:43 AM
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