D20:Zombie, Ogre Creature
[top]OGRE ZOMBIE
Large (Undead) CR 3 | ||
---|---|---|
HP 55, hd8d12+3 Initiative ?2AC 15 (?1 size, ?2 Dex, +8 natural), touch 7, flat-fooded 15 Fort +2, Ref +0, Will +6 Speed 40 ft. (8 squares; can?t run) Spot , Listen | ||
Standard attacks BAB +4, Grapple +14 | ||
Attacks | ||
Full attack: greatclub +9 melee (2d8+9) or slam +9 melee (1d8+9) or javelin +1 ranged (1d8+6) | ||
Special Attacks/Qualities | ||
? | ||
Single actions only, damage reduction 5/slashing, darkvision 60 ft., undead traits | ||
Skills ? | ||
Feats Toughness | ||
Str Con Dex Int Wis Cha | ||
Alignment Always neutral evil, Environment Temperate hills, Organisation Any |
Zombies are corpses reanimated through dark and sinister magic.
Because of their utter lack of intelligence, the instructions given to a newly created zombie must be very simple.
System Reference Document -> List of Creatures (SRD)
This article is a D20 reference page The System Reference Document is a comprehensive toolbox consisting of rules, races, classes, feats, skills, various systems, spells, magic items, and monsters compatible with the d20 System version of Dungeons & Dragons and various other roleplaying games from Wizards of the Coast. |
Category: CR3 | Creature | D20 | Evil Alignment | Hills Terrain | LA- | Large Size | Neutral Alignment | SRD | Temperate Climate | Undead Type
Created by Last edited by , 10-23-2011 at 12:01 PM 0 Comments, 7,995 Views |
, 05-20-2007 at 10:23 AM
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