D20:Leather Armor Armor
Armor: | Leather Armor |
Type: | Light |
Cost: | 10 gp |
Armor/Shield Bonus: | +2 |
Maximum Dex Bonus: | +6 |
Armor Check Penalty: | 0 |
Arcane Spell Failure Chance: | 10% |
(30 ft.): | 30 feet |
(20 ft.): | 20 feet |
Weight1: | 15 lb. |
[top]Enhancements
These are the prices for this item when made with specific materials or enhancements.
- Masterwork: 160 gp (armor check penalty is lessened by 1)
- Adamantine: N/A
- Crystal, Mundane: N/A
- Darkwood: N/A
- Dragonhide: N/A
- Mithral: N/A
- Magic*
+1: 1,160 gp (+1,000 gp for +1 enhancement bonus)
:+2: 4,160 gp (+4,000 gp for +2 enhancement bonus)+3: 9,160 gp (+9,000 gp for +3 enhancement bonus)
:+4: 16,160 gp (+16,000 gp for +4 enhancement bonus)+5: 25,160 gp (+25,000 gp for +5 enhancement bonus)
:* Magic items must be masterwork. Costs listed are for masterwork armor.
[top]See Also
System Reference Document -> Equipment (SRD) -> Armor Description
This article is a D20 reference page The System Reference Document is a comprehensive toolbox consisting of rules, races, classes, feats, skills, various systems, spells, magic items, and monsters compatible with the d20 System version of Dungeons & Dragons and various other roleplaying games from Wizards of the Coast. |
Created by Last edited by , 10-23-2011 at 12:02 PM 0 Comments, 11,220 Views |
, 05-20-2007 at 10:44 AM
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