[top]TEMPORAL FILCHER

Temporal Filcher
Large (Aberration (Psionic))
CR 3
HP 52, hd8d8+16
AC 15 (?1 size, +3 Dex, +3 natural), touch 12, flat-fooded 12
Fort +4, Ref +5, Will +7
Speed 40 ft. (8 squares)
Initiative +7
Spot , Listen
Standard attacks
BAB +6, Grapple +11
Attacks
Full attack: 4 claws +6 melee (1d6+1) and bite +1 melee (1d8) and horn +1 melee (1d4)
Special Attacks/Qualities
Improved grab, psi-like abilities, time filch
Darkvision 60 ft.
Skills Listen +7, Spot +7, Tumble +6
Feats Alertness, Dodge, Improved Initiative
Str 13
Con 14
Dex 17
Int 7
Wis 12
Cha 14
Alignment Usually evil (any),
Environment Any,
Organisation Solitary


Temporal filchers do not speak.

[top]COMBAT

Improved Grab (Ex): To use this ability, a temporal filcher must hit a creature of Large size or smaller with two claw attacks. It can then attempt to start a grapple as a free action without provoking attacks of opportunity. If it wins the grapple check, it establishes a hold and uses its time filch ability.
Psi-Like Abilities: At will?chameleon, distract (DC 13), psionic dimension door, psionic levitate, wall walker; 3/ day?mental barrier. Manifester level 8th. The save DC is Charisma-based.
Time Filch (Su): If a temporal filcher successfully grapples a Large or smaller creature, it latches onto the opponent?s body and shifts 7 minutes forward in time as a free action. Observers (if any) see the temporal filcher and its prey disappear in a shimmer, then reappear 7 minutes later in exactly the orientation and condition they left. For the filcher and its prey, no time passes at all. The victim must succeed on a Will save (DC 16) or be dazed for 1 round from temporal disorientation. The ability is otherwise identical to time hop manifested by an 8th-level manifester.

System Reference Document -> List of Creatures (SRD)
 
This article is a D20 reference page
The System Reference Document is a comprehensive toolbox consisting of rules, races, classes, feats, skills, various systems, spells, magic items, and monsters compatible with the d20 System version of Dungeons & Dragons and various other roleplaying games from Wizards of the Coast.
 

Tags for this Page

Similar Pages

  1. Ethereal Filcher (Creature)
    By Arjan in forum D20 system reference document
    Comments: 0
    Last Post: 05-20-2007, 01:22 AM
  2. Boots of Temporal Acceleration (Universal Item)
    By Arjan in forum D20 system reference document
    Comments: 0
    Last Post: 05-19-2007, 10:56 PM
  3. Temporal Acceleration (Power)
    By Arjan in forum D20 system reference document
    Comments: 0
    Last Post: 04-04-2007, 10:22 PM
  4. Temporal Stasis (Spell)
    By Arjan in forum D20 system reference document
    Comments: 0
    Last Post: 03-31-2007, 09:57 PM

Bookmarks

Posting Permissions

Posting Permissions
  • You may not create new articles
  • You may not edit articles
  • You may not protect articles
  • You may not post comments
  • You may not post attachments
  • You may not edit your comments
BIRTHRIGHT, DUNGEONS & DRAGONS, D&D, the BIRTHRIGHT logo, and the D&D logo are trademarks owned by Wizards of the Coast, Inc., a subsidiary of Hasbro, Inc., and are used by permission. ©2002-2010 Wizards of the Coast, Inc.