D20:Troll Creature
[top]TROLL
Large (Giant) CR 5 | ||
---|---|---|
HP 63, hd6d8+36 Initiative +2AC 16 (?1 size, +2 Dex, +5 natural), touch 11, flat-fooded 14 Fort +11, Ref +4, Will +3 Speed 30 ft. (6 squares) Spot , Listen | ||
Standard attacks BAB +4, Grapple +14 | ||
Attacks | ||
Full attack: 2 claws +9 melee (1d6+6) and bite +4 melee (1d6+3) | ||
Special Attacks/Qualities | ||
Rend 2d6+9 | ||
Darkvision 90 ft., low-light vision, regeneration 5, scent | ||
Skills Listen +5, Spot +6 | ||
Feats Alertness, Iron Will, Track | ||
Str 23 Con 23 Dex 14 Int 6 Wis 9 Cha 6 | ||
Alignment Usually chaotic evil, Environment Cold mountains, Organisation Solitary or gang (2?4) |
Trolls walk upright but hunched forward with sagging shoulders. Their gait is uneven, and when they run, their arms dangle and drag along the ground. For all this seeming awkwardness, trolls are very agile.
A typical adult troll stands 9 feet tall and weighs 500 pounds. Females are slightly larger than males. A troll?s rubbery hide is moss green, mottled green and gray, or putrid gray. The hair is usually greenish black or iron gray.
Trolls speak Giant.
[top]COMBAT
Trolls have no fear of death: They launch themselves into combat without hesitation, flailing wildly at the closest opponent. Even when confronted with fire, they try to get around the flames and attack.
Rend (Ex): If a troll hits with both claw attacks, it latches onto the opponent?s body and tears the flesh. This attack automatically deals an additional 2d6+9 points of damage.
Regeneration (Ex): Fire and acid deal normal damage to a troll. If a troll loses a limb or body part, the lost portion regrows in 3d6 minutes. The creature can reattach the severed member instantly by holding it to the stump.
Rend (Ex): If a troll hits with both claw attacks, it latches onto the opponent?s body and tears the flesh. This attack automatically deals an additional 2d6+9 points of damage.
Regeneration (Ex): Fire and acid deal normal damage to a troll. If a troll loses a limb or body part, the lost portion regrows in 3d6 minutes. The creature can reattach the severed member instantly by holding it to the stump.
[top]TROLLS AS CHARACTERS
Troll characters possess the following racial traits.
SEE WIKIPEDIA ENTRY: Troll
System Reference Document -> List of Creatures (SRD)
- +12 Strength, +4 Dexterity, +12 Consitution, ?4 Intelligence (minimum 3), ?2 Wisdom, ?4 Charisma.
- Large size. ?1 penalty to Armor Class, ?1 penalty on attack rolls, ?4 penalty on Hide checks, +4 bonus on grapple checks, lifting and carrying limits double those of Medium characters.
- Space/Reach: 10 feet/10 feet.
- A troll?s base land speed is 30 feet.
- Darkvision out to 60 feet and low-light vision.
- Racial Hit Dice: A troll begins with six levels of giant, which provide 6d8 Hit Dice, a base attack bonus of +4, and base saving throw bonuses of Fort +5, Ref +2, and Will +2.
- Racial Skills: A troll?s giant levels give it skill points equal to 9 x (2 + Intmodifier, minimum 1). Its class skills are Listen and Spot.
- Racial Feats: A troll?s giant levels give it three feats.
- +5 natural armor bonus.
- Natural Weapons: Claw (1d6) and bite (1d6).
- Special Attacks (see above): Rend, damage 2d6 + 1-1/2 times Strmodifier.
- Special Qualities: Regeneration 5, scent.
- Automatic Languages: Giant. Bonus Languages: Common, Orc.
- Favored Class: Fighter.
- Level adjustment +5.
SEE WIKIPEDIA ENTRY: Troll
System Reference Document -> List of Creatures (SRD)
This article is a D20 reference page The System Reference Document is a comprehensive toolbox consisting of rules, races, classes, feats, skills, various systems, spells, magic items, and monsters compatible with the d20 System version of Dungeons & Dragons and various other roleplaying games from Wizards of the Coast. |
Category: Chaotic Alignment | Cold Climate | CR5 | Creature | D20 | Evil Alignment | Giant Type | LA5 | Large Size | Mountain Terrain | Race | SRD
Created by Last edited by , 10-23-2011 at 12:00 PM 0 Comments, 14,020 Views |
, 05-20-2007 at 09:14 AM
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