D20:Plant Defiance Feat
[top]Plant Defiance [General]
[top]Prerequisite
Ability to cast detect animals or plants.
[top]Benefit
You can turn (but not destroy) plant creatures as a good cleric turns undead. When determining the result of a turning attempt, treat all destruction results as normal turning. Treat immobile plant creatures as creatures unable to flee. This ability is usable a total number of times per day equal to 3 + your Charisma modifier. You use your highest caster level to determine the level at which you turns plants.
System Reference Document -> Feats
System Reference Document -> Feats
This article is a D20 reference page The System Reference Document is a comprehensive toolbox consisting of rules, races, classes, feats, skills, various systems, spells, magic items, and monsters compatible with the d20 System version of Dungeons & Dragons and various other roleplaying games from Wizards of the Coast. |
Created by Last edited by , 10-23-2011 at 11:57 AM 0 Comments, 7,057 Views |
, 05-19-2007 at 11:31 PM
Tags for this Page
Similar Pages
-
Plant Control (Feat)
By Arjan in forum D20 system reference documentComments: 0Last Post: 05-19-2007, 11:30 PM -
Plant Type (Creature Type)
By Arjan in forum D20 system reference documentComments: 0Last Post: 04-12-2007, 05:57 PM -
Plant (SRD)
By Arjan in forum CategoryComments: 0Last Post: 02-18-2007, 05:40 PM -
Feat
By Arjan in forum CategoryComments: 0Last Post: 08-27-2006, 07:58 PM
Bookmarks