[top]CHEETAH

Medium (Animal)
CR 2
HP 19, hd3d8+6
AC 15 (+4 Dex, +1 natural), touch 14, flat-fooded 11
Fort +5, Ref +7, Will +2
Speed 50 ft. (10 squares)
Initiative +4
Spot , Listen
Standard attacks
BAB +2, Grapple +5
Attacks
Full attack: Bite +6 melee (1d6+3) and 2 claws +1 melee (1d2+1)
Special Attacks/Qualities
Trip
Low-light vision, scent, sprint
Skills Hide +6, Listen +4, Move Silently +6, Spot +4
Feats Alertness, Weapon Finesse
Str 16
Con 15
Dex 19
Int 2
Wis 12
Cha 6
Alignment Always neutral,
Environment Warm plains,
Organisation Solitary, pair, or family (3?5)


Cheetahs are swift feline predators of the plains. A cheetah is 3 to 5 feet long and weighs 110 to 130 pounds.

[top]COMBAT

Cheetahs make sudden sprints to bring down prey.
Trip (Ex): A cheetah that hits with a claw or bite attack can attempt to trip the opponent (+3 check modifier) as a free action without making a touch attack or provoking an attack of opportunity. If the attempt fails, the opponent cannot react to trip the cheetah.
Sprint (Ex): Once per hour, a cheetah can move ten times its normal speed (500 feet) when it makes a charge.
SEE WIKIPEDIA ENTRY: Cheetah

System Reference Document -> List of Creatures (SRD)
 
This article is a D20 reference page
The System Reference Document is a comprehensive toolbox consisting of rules, races, classes, feats, skills, various systems, spells, magic items, and monsters compatible with the d20 System version of Dungeons & Dragons and various other roleplaying games from Wizards of the Coast.
 

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