[top]GREEN DRAGON

Type:Dragon (Air)'''
Environment:Temperate forests
Organization:Wyrmling, very young, young, juvenile, and young adult: solitary or clutch (2?5); adult, mature adult, old, very old, ancient, wyrm, or great wyrm: solitary, pair, or family (1?2 and 2?5 offspring)
Challenge Rating:Wyrmling 3; very young 4; young 5; juvenile 8; young adult 11; adult 13; mature adult 16; old 18; very old 19; ancient 21; wyrm 22; great wyrm 24
Treasure:Triple standard
Alignment:Always lawful evil
Advancement:Wyrmling 6?7 HD; very young 9?10 HD; young 12?13 HD; juvenile 15?16 HD; young adult 18?19 HD; adult 21?22 HD; mature adult 24?25 HD; old 27?28 HD; very old 30?31 HD; ancient 33?34 HD; wyrm 36?37 HD; great wyrm 39+ HD
Level Adjustment:Wyrmling +5; very young +5; young +5; juvenile +6; others ?
Green Dragons by Age
AgeSizeHit Dice (hp)StrDexConIntWisChaBase Attack/
Grapple
AttackFort SaveRef SaveWill SaveBreath Weapon (DC)Frightful Presence DC
WyrmlingS5d12+5 (37)131013101110+5/+2+7+5+4+42d6 (13)?
Very youngM (8d12+16)68151015101110/+8+10+10+8+6+6 (4d6)16
YoungM11d12+22 (93)171015121312+11/+14+14+9+7+86d6 (17)?
JuvenileL (14d12+42)133191017141514/+14+22+17+12+9+11 (8d6)20
Young adultL17d12+68 (178)231019141514+17/+27+22+14+10+1210d6 (22)20
AdultH (20d12+100)230271021161716/+20+36+26+17+12+15 (12d6)25
Mature adultH23d12+115 (264)291021161716+23/+40+30+18+13+1614d6 (26)24
OldH (26d12+156)325311023181918/+26+44+34+21+15+19 (16d6)29
Very oldH29d12+174 (362)331023181918+29/+48+38+22+16+2018d6 (30)28
AncientG (32d12+224)432351025202120/+32+56+40+25+18+23 (20d6)33
WyrmG35d12+280 (507)371027202120+35/+60+44+27+19+2422d6 (35)32
Great wyrmG (38d12+304)551391027222322/+38+64+48+29+21+27 (24d6)37
[/indent]
Green Dragon Abilities by Age
AgeSpeedInitiativeACSpecial AbilitiesCaster LevelSR
Wyrmling40 ft., fly 100 ft. (average), swim 40 ft+015 (+1 size, +4 natural), touch 11,
flat-footed 15
Immunity to acid,
water breathing
??
Very young40 ft., fly 150 ft. (poor), swim 40 ft+0, touch 17 (+7 natural),
flat-footed 10
17:?
Young40 ft., fly 150 ft. (poor), swim 40 ft+020 (+10 natural), touch 10,
flat-footed 20
??
Juvenile40 ft., fly 150 ft. (poor), swim 40 ft+0, touch 22 (?1 size, +13 natural),
flat-footed 9
221st?
Young adult40 ft., fly 150 ft. (poor), swim 40 ft+025 (?1 size, +16 natural), touch 9,
flat-footed 25
DR 5/magic3rd19
Adult40 ft., fly 150 ft. (poor), swim 40 ft+0, touch 27 (?2 size, +19 natural),
flat-footed 8
27Suggestion5th
Mature adult40 ft., fly 150 ft. (poor), swim 40 ft+030 (?2 size, +22 natural), touch 8,
flat-footed 30
DR 10/magic7th22
Old40 ft., fly 150 ft. (poor), swim 40 ft+0, touch 33 (?2 size, +25 natural),
flat-footed 8
33Plant growth9th
Very old40 ft., fly 150 ft. (poor), swim 40 ft+036 (?2 size, +28 natural), touch 8,
flat-footed 36
DR 15/magic11th25
Ancient40 ft., fly 200 ft. (clumsy), swim 40 ft+0, touch 37 (?4 size, +31 natural),
flat-footed 6
37Dominate person13th
Wyrm40 ft., fly 200 ft. (clumsy), swim 40 ft+040 (?4 size, +34 natural), touch 6,
flat-footed 40
DR 20/magic15th28
Great wyrm40 ft., fly 200 ft. (clumsy), swim 40 ft+0, touch 43 (?4 size, +37 natural),
flat-footed 6
43Command plants17th

A wyrmling green dragon?s scales are thin, very small, and a deep shade of green that appears nearly black. As the dragon ages, the scales grow larger and lighter, turning shades of forest, emerald, and olive green, which helps it blend in with its wooded surroundings.

[top]COMBAT

Green dragons initiate fights with little or no provocation, picking on creatures of any size. If the target is intriguing or seems formidable, the dragon stalks the creature to determine the best time to strike and the most appropriate tactics to use. If the target appears weak, the dragon makes its presence known quickly?it enjoys evoking terror. Sometimes the dragon elects to control a humanoid creature through intimidation and suggestion. Green dragons especially like to question adventurers to learn more about their society and abilities, what is going on in the countryside, and if there is treasure nearby.
Breath Weapon (Su): A green dragon has one type of breath weapon, a cone of corrosive (acid) gas.
Water Breathing (Ex): A green dragon can breathe underwater indefinitely and can freely use its breath weapon, spells, and other abilities while submerged.
Spell-Like Abilities: 3/day?suggestion (adult or older), dominate person (ancient or older); 1/day? plant growth (old or older), command plants (great wyrm).
Skills: Bluff, Hide, and Move Silently are considered class skills for green dragons.
SEE WIKIPEDIA ENTRY: Dragon

System Reference Document -> List of Creatures (SRD)
 
This article is a D20 reference page
The System Reference Document is a comprehensive toolbox consisting of rules, races, classes, feats, skills, various systems, spells, magic items, and monsters compatible with the d20 System version of Dungeons & Dragons and various other roleplaying games from Wizards of the Coast.
 

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