D20:Crocodile, Giant Creature
[top]CROCODILE, GIANT
Huge (Animal) CR 4 | ||
---|---|---|
HP 59, hd7d8+28 Initiative +1AC 16 (?2 size, +1 Dex, +7 natural), touch 9, flat-fooded 15 Fort +9, Ref +6, Will +3 Speed 20 ft. (4 squares), swim 30 ft. Spot , Listen | ||
Standard attacks BAB +5, Grapple +21 | ||
Attacks | ||
Full attack: Bite +11 melee (2d8+12) or tail slap +11 melee (1d12+12) | ||
Special Attacks/Qualities | ||
Improved grab | ||
Hold breath, low-light vision | ||
Skills Hide +1*, Listen +5, Spot +5, Swim +16 | ||
Feats Alertness, Endurance, Skill Focus (Hide) | ||
Str 27 Con 19 Dex 12 Int 1 Wis 12 Cha 2 | ||
Alignment Always neutral, Environment Warm marshes, Organisation Solitary or colony (6?11) |
These huge creatures usually live in salt water and can be more than 20 feet long.
Giant crocodiles fight and behave like their smaller cousins.
SEE WIKIPEDIA ENTRY: Crocodile
System Reference Document -> List of Creatures (SRD)
This article is a D20 reference page The System Reference Document is a comprehensive toolbox consisting of rules, races, classes, feats, skills, various systems, spells, magic items, and monsters compatible with the d20 System version of Dungeons & Dragons and various other roleplaying games from Wizards of the Coast. |
Category: Animal Type | CR4 | Creature | D20 | Huge Size | LA- | Marsh Terrain | Neutral Alignment | SRD | Warm Climate
Created by Last edited by , 10-23-2011 at 11:58 AM 0 Comments, 8,818 Views |
, 05-20-2007 at 12:17 AM
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