D20:Footsore Divine Ability
[top]Footsore
Prerequisites: Travel domain.
Benefit: The deity can sap the energy from living creatures so that they feel tired. It can affect up to one creature per divine rank at once, but no more than one creature per divine rank each day. All must be within the deity?s line of sight when first affected. Subjects can attempt Fortitude saves (DC 10 + deity?s Charisma modifier + deity?s divine rank). Creatures who fail their saves become fatigued and their speed is reduced by half. Furthermore, any mount or vehicle they ride is likewise slowed. The effect lasts one day.
Suggested Portfolio Elements: Travel.
System Reference Document
Benefit: The deity can sap the energy from living creatures so that they feel tired. It can affect up to one creature per divine rank at once, but no more than one creature per divine rank each day. All must be within the deity?s line of sight when first affected. Subjects can attempt Fortitude saves (DC 10 + deity?s Charisma modifier + deity?s divine rank). Creatures who fail their saves become fatigued and their speed is reduced by half. Furthermore, any mount or vehicle they ride is likewise slowed. The effect lasts one day.
Suggested Portfolio Elements: Travel.
System Reference Document
This article is a D20 reference page The System Reference Document is a comprehensive toolbox consisting of rules, races, classes, feats, skills, various systems, spells, magic items, and monsters compatible with the d20 System version of Dungeons & Dragons and various other roleplaying games from Wizards of the Coast. |
Created by Last edited by , 10-23-2011 at 12:00 PM 0 Comments, 5,042 Views |
, 05-20-2007 at 08:59 AM
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