D20:Power Of Nature Divine Ability
[top]Power of Nature
Benefit: The deity can perform any of the following in a radius of one mile per divine rank around the deity, at will, as a full-round action.
These effects last as long as the deity concentrates and for up to 1 minute per divine rank afterward. The deity can end an effect as a free action.
Suggested Portfolio Elements: Nature, sea, weather.
System Reference Document
- Create or quell winds to produce anything from still air to tornado force winds.
- Set the temperature anywhere from ?50°F to 120°F.
- Shake the earth, as the earthquake spell.
- Create rain, sleet, hail, snow, or thunderstorms.
These effects last as long as the deity concentrates and for up to 1 minute per divine rank afterward. The deity can end an effect as a free action.
Suggested Portfolio Elements: Nature, sea, weather.
System Reference Document
This article is a D20 reference page The System Reference Document is a comprehensive toolbox consisting of rules, races, classes, feats, skills, various systems, spells, magic items, and monsters compatible with the d20 System version of Dungeons & Dragons and various other roleplaying games from Wizards of the Coast. |
Created by Last edited by , 10-23-2011 at 11:58 AM 0 Comments, 5,556 Views |
, 05-19-2007 at 11:49 PM
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